New Weaponset: Thief Shield

New Weaponset: Thief Shield

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Posted by: yolo swaggins.2570

yolo swaggins.2570

I’ve been thinking about these skills for a long time. For shield, my inspiration comes from Dark Souls. Enjoy.

sword3.) Parry (2 initiative)
Smack attacks out of the way to open your enemy up for a counterattack. Blocking a melee attack knocks down. Ranged attacks are reflected back. Becomes Coup de Gras near knocked down enemies.
Block: 3/4s
Reflect: 3/4s
Knockdown: 2s

sword3a.) Coup De Grace (1/2s) (2s CD) (4 initiative)
Deal heavy damage to grounded targets. (GS groundstab animation)
Damage: 495 (.85)
Critical Chance: 100%

pistol3.) Guard (3s) (4 initiative)
Block an oncoming attack. Automatically activate Punish when you block an attack or take direct damage.
Block: 3s

pistol3a.) Punish (reverse flanking strike animation/headshot animation)
Evade further assault and punish your target’s mistake.
Damage: 282 (.75)
Stun: 2s
Evade: 1s

dagger3.) Parry (2 initiative)
Smack attacks out of the way to open your enemy up for a counterattack. Blocking a melee attack stun. Ranged attacks are reflected back. Becomes Riposte if blocking a melee attack.
Block: 1s
Reflect: 1s
Stun: 2s

dagger3a.) Riposte (4 initiative)
Quickly stab your target while they are open.
Damage: 380 (.60)
8 Bleeding: 10s

4.) Shield Uppercut (5 initiative)
Deliver a shield bash that becomes more forceful on stable targets. Breaks stability faster.
Damage: 284 (.65)
Damage increase vs. Stability: 25%
Total Stability Removed: 2 per hit

5.) Bulwark (5 initiative) (1 initiative upkeep)
Hold to guard against frontal attacks, reducing their damage greatly. Initiative regen stops.
Damage reduction: 80%
Initiative drain per second: 1

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

(edited by yolo swaggins.2570)

New Weaponset: Thief Shield

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Posted by: YuiRS.8129

YuiRS.8129

Maybe 5 years later if GW2 still exists and they put some “Shadow Knight” in spec in the game.

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Posted by: YOUNGaz.5690

YOUNGaz.5690

I really dig the init upkeep idea. All it needs is some fun shadowstep skill somewhere, hopefully using the bad kitten new ss skill animations for rev’s shiro.

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Posted by: Sandrox.9524

Sandrox.9524

Sorry but these skills are not thief-ish and dmg reduction is spammable? OP

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Posted by: Driften.8716

Driften.8716

As a thief a sheild in no shape or form seems apealing unless I can go all Captain America on someone’s @$$ and start trowing it. Right now the biggest thing a thief is lacking is long range quick combat. For some reason I think Anet might be sued if we start throwing shields. Though a long range interrupt of a shield to the wind pipe would be awesome. Enemy is stunned/dazed for 3 mins while gasping for air, 5 mins if they are a Mesmer.

New Weaponset: Thief Shield

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Posted by: yolo swaggins.2570

yolo swaggins.2570

Dark Souls has a thief class. http://darksouls.wikia.com/wiki/Thief

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta