So, with the new skills and traits coming I thought it could have been interesting discuss some ideas!
I think the new skills will be utilites so let’s keep on that track, here is an example: I think the thief is actually a thief only on the concept, so it would be cool to add things to make it feel a bit more like it
Extortion (50 sec cooldown, duration 10 seconds): substitute your opponent’s weapon with a branch and arm yourself with the weapon they are currently using.
It would be something like the moa mesmer’s skill but in a thief style and with some offense utility and variation in gameplay.
Once again, this topic is to suggest and possibly doscuss some original concepts, don’t post some fixes or rifinement of the existing skills or some new weapons skills, only utilites that could be integrated with what we already have!