New to GW2, looking for leveling/thief tips

New to GW2, looking for leveling/thief tips

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Posted by: Profess.2964

Profess.2964

So I’m looking to try out GW2, with a main focus on PvP (but would like to dabble in PvE).

I’m coming from WoW, where I played a feral druid, wind-walker monk, and a rogue.

I mostly enjoy high-mobility classes that excel in 1vX style play, which Thief seems to fill pretty well (although I hear it has a learning curve, which is fine). I also really enjoy dueling.

I’m looking for suggestions on a leveling build, and any other various tips.

I’ve already looked at other recent threads, and
https://wiki.guildwars2.com/wiki/Stealth
https://forum-en.gw2archive.eu/forum/professions/thief/Advice-List

I’m excited for a new experience in GW2!

New to GW2, looking for leveling/thief tips

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Posted by: Ario.8964

Ario.8964

I don’t really have much info on a leveling build as I just used the leveling phase to experiment with whatever I got at the time I was playing but I do have a guide for builds after you’ve hit 80 on your thief or when you are jumping into pvp:
https://www.youtube.com/watch?v=aJkXL5DLNPY

Audios not the best and I did miss 1 variation of d/p but maybe that’ll help with the pvp aspect. Sorry about not being much help with leveling though.

[Teef] Dragonbrand Thief and Engi main www.twitch.tv/ariodoesgaming and Ario Does Gaming on Youtube!

New to GW2, looking for leveling/thief tips

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Posted by: Trancid.8514

Trancid.8514

You level very fast in this game, you don’t really need a leveling build, just put everything into damage and mobility. The only thing you need to know about PvE is that you level by map completion, events and dungeons, not from killing random mobs (the exp they give is negligible).

If you want a quick opinion overview of each weapon set:

Short bow: secondary weapon for most builds, lots of mobility and utility. Since you don’t know what you’re doing yet, just put this as your secondary weapon, it’s great.

Dagger/pistol: lots of fun, easy to stay close to target, high damage and lots of blinds.

Pistol/dagger: condition damage build, worthless in PvE, my main for PvP.

Dagger/dagger: only worth it for stealth+backstab builds, sub-optimal for condi build.

Pistol/pistol: highest ranged single target damage we have, some utility. If you wanna be real, it’s worthless crap in all modes, unless you can’t stay in melee range for some weird reason.

Sword/pistol: great for PvE, highest damage to “dumb” (99% of PvE) targets.

Sword/dagger: fun set, not very high damage, has utility and evades, was heavily nerfed, now it’s sub optimal in pretty much everything.

Greatsword: really high damage, no skill stops your movement, with timed fast blocks and evades, most high risk-reward weapon, the main flaw in this one is that it doesn’t exist.