Aloha from Hawaii!
I just hit lvl 72 last night, and am quickly approaching 80. I am currently playing a D/D & SB condi build for leveling, but I know this isn’t particularly good for end-game PvE content. I have played AC-CoF in story mode, and AC/CM in explore a few times. I want to practice playing dungeons well, learning them and hopefully eventually guiding others though them.
I’m not new to GW2 (I have 80 mesmer and warrior), but I never “got serious” with either of them, putting them away to level a new profession. Thief “feels right” to me, so I want to start exploring more of what the game has to offer in terms of PvE.
I’ve read the Book of Shadows, the Dulfy.net dungeon speed run guide, and probably 308749234702384 posts here in the forums. I know these posts show up all the time, but I’d like some general advice with respect to play, gear and builds for someone learning dungeons. I know zerk is the way to go for optimum play, but maybe it’s not the best for those learning the dungeons?
I don’t have a lot of gold yet (~30g), so I need to be careful about where I spend it for now. I assume I’ll be buying all rare/exotic gear (depending on cost) to start with, and then as I run them more and amass gold, I’ll be able to buy better. But for newbie’s first set of gear, what should I focus on? Knights? Zerk? Other? Maybe one set is super cheap and great to start, and then you use that to lean and save up for better? Maybe getting tokens from exp mode in one dungeon is the way to get gear? I’ve also been saving up all my materials since I started leveling. I don’t know very much about the finer points of crafting and I haven’t done any with my thief, so maybe crafting is the right way to get gear or sell for gold to buy gear? As you can see, there’s a lot I don’t know (and don’t know I don’t know ).
Perhaps you guys can show me some build w/ gear in them and explain why I should go that route? Maybe you’ve learning from your own experience what worked or didn’t, or what you wish you’d done when first getting into “serious” dungeon play?
I know the advice could depend on my skill, since, say zerk is more damage but knight is more survive, so the answer really depends on how good I am and how well I can avoid damage. So, let’s say that I understand conditions, I understand the need for stacking/skipping, I’m fairly good at dodging and understand the combat mechanics of GW2. But I’m not an expert by any means.
One last note on gear: I do intend on eventually exploring WvW, so I’d like to be able to get gear that’s also viable there, but it’s not my priority.
Please don’t hesitate to ask me any questions. I’m not a member of a guild on my thief so maybe I should find a friendly one and ask people to show me the ropes. I’m on TC, and I hear good things about AARM, but feel free to advise me on that too. Oh, and just to be clear, I always put things like “looking for guide”, “New to this dungeon”, “all welcome” and the like in my LFG desc. I’m polite, listen, and truly wish to learn and not be a hindrance to others.
TL;DR: I’m new to “serious” dungeon play and am looking for advice/builds/gear for learning them to become a useful member of group play.
Mahalo!