Hi everyone,
I’m looking to get into sPvP. I’ve been playing mostly PvE on my thief since launch. I was wondering if anyone can critique two of these builds / items I chose. I essentially took existing builds and changed a few things for my needs. Credit to those who originally designed them.
Here they are:
Build 1 – Typical death blossom / dodge / initiative build
http://en.gw2skills.net/editor/?fYAQRAoY4YlYmKPHdS5E+5ECXBL07xXNWhV3DuSrqKA-T4AgyCrIaS1krJTTymsNN+YFwOgTBzPeFA
Purpose: sPvP, designed to run into large crowds of people and deal condition damage to everyone. Stays alive by dodging/death blossom
Not sure about: The runes on my daggers. The energy runes I like, but the other rune selection was difficult choice because most seemed useless due to the fact I heard they share global cooldowns.
Build 2 – Typical Backstab Glass Cannon
http://en.gw2skills.net/editor/?fYAQJAoYlUmKO3dy5E/5Ex2DfuTe6fgs6MoZLB-TwAg0CnI4SxlDHDXScs4MK4UwkiXBA
Purpose: Typical backstab build, sPvp, not really a team build, just for fun. Highest damage possible.
Things I’m not sure about: Rune selection. I did 3 power/3 precision runes. Would it be more useful to go 6 into just precision, or 6 into power? Also, unsure about 1 of the trait points in precision, the 7% crit when behind or side. Would furious retaliation or critical haste be better?
Any advice / hints would be helpful
Thanks
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