Q:
Hi all, I’m a new player (returning if you count the 5 days of fun I had with my thief 2 years ago) with a few clarifications about the profession. I’m trying to pick a class to main and fully prepare for the expansion. This is important because I don’t think its practical time-wise to do so for more than one character. I’ll make this as brief as possible to avoid annoying anyone further since this place seems like a warzone (thieves vs ANet?) at the moment.
Basically, I’ve watched the most recent videos and read the most recent posts/news on all the professions. Normally, I would post this under general discussions to avoid subconsciouslly biased responses, but it seems less necessary in this game since there appears to be a greater degree of consensus on the state of the profession. I’m going to list down what I have learnt, and I’m requesting that you disabuse me if I have misperceived anything (a true/false is good enough, an explanation would be really great):
1) PVE: Thieves are desired in the vast majority of parties for its stealth and damage dealing abilities. It does the highest single target DPS in most situations. Dodge or die, just like how rogue archetype classes are in most other MMOs.
2) PVP/WvW: Thieves are wanted for the limited purpose of bursting down teamfights and capturing/re-capturing resources. D/P builds are the current meta, with S/D being a distant second and the rest being practically unviable. A thief cannot expect to win a 1v1 fight against any profession except the warrior, unless the other player is a lot less skilled than the thief. Generally, balance patches take place every 6 months.
3) Specialisation: I’m actually not too sure what to make of the daredevil, a little premature since it’s still being tested. Animations are clunky but are being fixed. People don’t seem to think that it does better than what the thief current has, at least not in PVP. Basically, it sports a different playstyle (evasive) compared to that which I’ve been seeing in the videos (stealthy)?
4) My latency hovers around 250ms because I’m currently deployed in SEA. From what I’m seeing, playing a thief involves relatively fast paced combat. Please tell me if my latency is too bad to overcome with skill, or if it will cause me to be a liability to my team. I do not intend to participate in tournaments.
Lastly, I’d like to offer a perspective of a new player. As a long-time MMORPG player I am aware that the ban/nerf hammer usually goes round so I don’t normally scrutinise how over/under-powered one class is at any point in time. However, reading this subforum (as compared to the rest of the profession subforums) gives me the impression that the thief so underpowered that (objectively speaking) playing it is not worth the frustration. I’m not sure if this is intended, but I thought I’d point out that this may be putting off new players from playing the profession, which may well be a good thing if an accurate impression is being given.
I am tagging this as [Newb] in hope that this will assist anyone who has the same questions as I do. If anyone wants to hang out do drop me a mail in-game (shizukesa.5826 from Jade Quarry). Cheers and I hope to see you all in-game!
A little note to the developers: It’s great that you are responding to threads relating to balance issues, albeit selectively and more so in the other subforums. It occurs to me that your customer service philosophy is to inform your players about the direction the game is heading in and how we can expect things to change. While it would be unreasonable to expect every balance issue to be addressed, the amount of unhappiness in this sub is quite palpable, and this comes from someone who hasn’t invested anything into the game yet. Clearly you’re busy with the expansion at the moment, but it would be great if you could shed some light on how you envision the thief’s role to be and what sort of changes we can expect in future. Have a great day.