No "Steal" Underwater
You can, but if you have an ability already granted that’s not usable under water, the ability is locked out instead of being reset to steal as it should be.
It’s an annoying bug, but only if you’re underwater =) So stay out of the water as a thief, for a plethora of reasons.
Underwater fighting is good for getting your dodge daily fast.
Other than that I avoid it.
i just stand infront of a risen or two and just dodge their atks
I like to get a few mobs together underwater and use 5 then 2. Seems to get the dodges pretty fast.
Pretty much the only reason to go underwater as a thief is for map completion and if you want to get the dodge daily done asap, there’s really no other reason.
Under water combat as a thief is so boring and tedious, it’s absurd that we’re the only class without a decent AoE attack underwater, everything minus the Spear autoattack and block (which doesn’t work if you’re not being focused in the first place, which you shouldn’t be) are just bad.
The Harpoon poison trail lasts barely any time, meaning you can’t get any effect out of it. The 5 skill on spear NEEDS to hit more than 1 target, makes no sense that it doesn’t considering the animation has you going all over the place.
Everytime i’m underwater on my thief in fractals, i just switch to my harpoon and spam 1, there’s really no other ability on those weapons worth using..
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA