Not many weapons for Thief.
Yeah. I love my thief but I’ve had to start playing alts just because the weapon variety is a real killer. We have very few choices that are further limited by trait and gear selection.
That said, there aren’t many current weapons that would seem very fitting for a thief. Offhand sword is a possibility, but would look kind of awkward with a mainhand dagger. Offhand torch, maybe? Not exactly stealthy, but GW2 thieves aren’t especially stealthy in the first place, and it fits a saboteur kind of angle. Longbow doesn’t make a ton of sense, but with so few current options I can imagine most people would let it slide.
I agree, the thief feels VERY limited because of only 4 usable weapons. And the fact that shortbow is so useful you always keep it by yourself like 80% of the builds.
Well technically the engy only has 3 useable weapons :P (rifle, pistol, shield). Gotta keep in mind those utility skills.
Well technically the engy only has 3 useable weapons :P (rifle, pistol, shield). Gotta keep in mind those utility skills.
My primary alt is an engineer because they have fantastic variety in weapon skills, so I’m not sure what you’re getting at here. Kits are weapons too, and toolbelt skills make up for the loss of a utility slot. I actually find the class to be kind of overwhelming if you take a bunch of kits because of the vast amount of options available to you at any one time. Certainly not a problem that the thief has.
I found the Engineer to be: “equip grenades/bombs → win”.
I find the Thief to be interesting. I started really liking the shortbow, and now I hate it. I’m loving running D/D and P/P in PvE, and I wish I would spend the time to get better at fully utilizing S/P; I think it has a lot of potential.
But really, if you don’t like it, feel free to go play something else. We won’t stop you.
I’d agree, we could use one more weapon just to mix things up a bit. I can’t really suggest what that would be though… maybe axe, though that could perhaps bring us too close to ranger. I guess we can hope for more variety in future updates. This is about the one thing which I feel is lacking in an otherwise awesome and fun profession. We have a lot of different roles to play, but it would be nice to be able to switch up the way in which we play those roles from time to time — something that perhaps another weapon could help with.
I’m honestly surprised the thief cannot use maces, as I would think a sap/blackjack is a staple of the thuggish type.
I think a rifle would be a valid option. At first I wouldn’t have thought so, but after fighting plenty of bandits that used a rifle, it didn’t seem so far out of place.
And you could add some fun damage abilities to counter the super utility of the shortbow.
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Trikke <Sorrows Children> [SRRW] — Sea of Sorrows