OK I got it now...
The thing is we just aren’t as effective as other classes and that ArenaNet doesn’t realize it makes us mad.
The thing is we just aren’t as effective as other classes and that ArenaNet doesn’t realize it makes us mad.
arena net thinks 1 v 1 is everything. just have to utilize shortbow spam auto attack
Thieves are probably one of the worst classes for 1v1 fights, if that initial attack fails you start to lose momentum fast. Right now thieves are pretty much only good for ganking unaware targets and maybe venomshare (not sure how those theory crafted builds are doing).
The only chance of a thief fighting a long dragged out fight is probably with a p/d build, but quite a few classes have counters against it and is no where near as effective as something like a phantasm build etc.
i tried venom share build in spvp… i have to say i am quite a liability on the team, because i almost cant handle a 1v1 at all (i think the only class i fight evenly with is ranger). However, if for some amazing reason, it is 5v5 in 1 spot, the venom share really tip the scale toward my team’s favor; that happen every once in a blue moon.
1v1
guardian: wet noodle battle… we cant seem to kill each other. havnet run into a dps/burst type; neither can escape well.
warrior: depend on what build. Those with lots of KD/stun, i dont stand a chance. dumb one with only melee, i have decent chance.
thief: lose
ranger: i think i might have a little edge here if i bring the right elite
mesmer: lose
necro: lose
engineer: about even, but he can escape when my team come to help… if his team mate come to help, i dont have nearly the same survival rate.
(rant: it is BS how warrior is so good at disengaging; it is almost criminal with amount of hp/armor/etc)
(edited by pulupulu.9730)