Thief
- Shadow Refuge: This skill now functions with the Hide in Shadows trait.
- Shadow Pursuit: This skill now functions with the Hide in Shadows trait.
- Blinding Powder: Stealth duration has been decreased from 5 seconds to 4 seconds when traited with Hide in Shadows. The skill remains with a base of 3 seconds. This skill is now a blast finisher.
- Merciful Ambush: This skill now functions with the Hide in Shadows trait for the recipient of stealth.
- Fixed an issue where some skills would remove the visual effect of stealth from the player.
- Destroy Shadow Trap: This skill now has a 1.5-second cast time. It plays an effect on the thief and on the trap location when it is being cast. Added 5 seconds of regeneration.
- Hide in Shadows: This skill now only increases Blinding Powder stealth by 1 second so it is consistent with the trait’s functionality.
- Venomous Aura: Increased the venom share radius to 360.
- Larcenous Strike: This skill now steals only 1 boon.
- Body Shot: This skill now applies 1 second of immobilize. Reduced the number of vulnerability stacks from 10 to 5. Increased the initiative cost from 3 to 4.
- Lotus Poison: The recharge is now set on each individual target that this trait triggers on. Reduced the recharge to 15 seconds.
- Shadow Strike: This ability now has a distance skill fact that represents the distance retreated.
- Withdraw and Roll for Initiative: These skills now properly remove immobilize upon execution.
- Basilisk Venom: Petrify is now removed on stun break.
Damage Dolly
we all began as something else