(edited by Dee Jay.2460)
Orbs vs. Damage Runes
Orbs are a good cheap choice – I think you are quite right in saying that not many runes can beat them for the damage they bring. Personally I use runes of the ogre, which give me more power and a summon. It has a flat 4% damage increase, but depending on how much crit chance you have, you may find the crit damage found on the ruby orbs more viable. In any case, they’re pretty much the cheapest, most effective thing out there for DPS.
I like my Divinities.
Sure, if you want to go for full on damage, nothing beats full Berserker (which Ruby Orbs are), but i like to have the extra HP and Toughness, while not suffering from any Crit damage loss at all, but giving up a bit power and 1% crit chance.
As a profession with 10k base HP you just need some sources of Vit, even if you want to be “full burst”, since a Thief that dies to a random AoE on the ground wont do any damage at all.
Which sources you take is up to you, for me it is Divinities + Berserker Ascended Gear with +18 Vit.
If you have 3k attack, +10% dmg is essentially +300 power.
If you have 3k attack, +10% dmg is essentially +300 power.
Nope. It should be +200 power.
If you’re looking to completely maximize your damage, runes specific to your build are usually the best choice. However, as others stated, orbs get the job done and are incredibly cheap in comparison.
I was trying to buy a complete set of superior runes then I hit upon the orbs and boom full orbs for 4 copper pieces and an old hair piece. Or something like that. Can’t be beaten on price that’s for sure. Sadly I now have 2 unused superior runes..
Runes can add something beyond stat increases, like a summon, might or fury, which might be worth more then +120/84/84 to some attribute that you already have up to 2k. And you can mix orbs, runes usually require a full set, making experimenting a lot cheaper.
That said, +2% crit damage is relatively high boost, compared to what a rune adds to any stat, when comparing a full ruby set with +12% crit damage to the 165 stat boost of a full set of regular runes I think the +12% crit damage is a better deal, provided that you do run a power/crit setup. Or you could use ruby orbs to replace two berserker trinkets with something else. If nothing else, orbs expand your options.
I run Of The Wurm rune set because I wanted something to augment vitality and crits. My armor is valk and jewlery is berserker+ruby orbs. I was going for a more balanced feel.