Other Broken Telports

Other Broken Telports

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Posted by: Azawrath.7304

Azawrath.7304

Besides the steal glitch that still is not completely fixed, shadowstep and infiltrators signet are also experiencing problems. Sometimes when I shadowstep up to an enemy that is on a hill or a slightly higher elevation I teleport to them and then teleport back to my original position. Anyone else having issues with this rubber banding teleporting? I don’t think it is lag because my game runs smoothly besides teleporting.

Azawrath the Silent – Thief
Primi Agminis Legio [PAL]
Yaks Bend

Other Broken Telports

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Posted by: Maugetarr.6823

Maugetarr.6823

I have had the same issue. Maybe it’s something with how they decided to fix teleports so that you no longer get stuck in the ground.

Blank Players [BDL]-Anvil Rock
Maugen Rawr- Thief/Ele
Rebalance Ideas for Thief

Other Broken Telports

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Posted by: Azawrath.7304

Azawrath.7304

Another way that the teleports are broken is that if you try to port to someone who is using a movement skill such as heartseeker or the warrior GS skills, it ports you to their starting position and not their current position in the channel.

Azawrath the Silent – Thief
Primi Agminis Legio [PAL]
Yaks Bend

Other Broken Telports

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Posted by: Platanos.8107

Platanos.8107

I’m pretty sure that depending on the delay, your steal can miss just because someone was running away with swiftness.

Other Broken Telports

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Posted by: Highlie.7641

Highlie.7641

anyone else find it hilarious that we got more bugs then qol changes?

also “duel stepping” has a nice glitch. if you hit inf strike and inf signet you will only go 900 distance.

Multiple spots in pvp will break your step, even though they worked pre patch.

Other Broken Telports

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Posted by: Azawrath.7304

Azawrath.7304

I don’t think so. Earlier today I was facing a D/P thief while I was running D/D trickery and as he heartseekered through the smoke field towards me I stole to try to interrupt. Now instead of my thief just teleporting into the thief and dazing him, it teleported past him into the middle of the smoke field where the thief first began the heartseeker.

EDIT: Also how can my steal miss if I teleported to them? Shouldn’t it instantly apply the daze so they stop moving? I would understand them walking away after I steal if they were just walking and not using a skill, but because they are using a movement skill that can be interrupted my steal should apply a daze that stops them from moving.

I have done this before the patch and it worked fine, after this patch steal and other teleports have been all out of wack.

Azawrath the Silent – Thief
Primi Agminis Legio [PAL]
Yaks Bend

(edited by Azawrath.7304)