Link to build: http://www.guildhead.com/skill-calc#MzkMzc0zolLvoolLvm0xp0fVobVRV
The build focuses on using 1 and 5 A LOT! My reasoning behind it is that when using C&D that costs 6 initiative infusion of shadow will then refund 2 right after, so technically yes, you still need 6 to cast it, but in return you gain stealth, 100% chance to crit while using Sneak Attack, and regain 2 initiative.
Now to the steal… i’m only using this right now because the trait Patience (gain initiative faster while in stealth) seems broken and in testing it Shadow Refuge is the only ability that made me regain initiative extremely quickly. So I went with the stealth on steal, which also seems to be broken during combat, which is when you really need it. It seems right now that when using steal during combat you auto attack out of stealth instantly (and yes I disabled auto attack, and it still did it), but it seems the most viable right now for this build in the fact that it still counts as a stealth ability giving me 2 initiative, and then 3 initiative from Klepto for a total of 5 initiative every 40ish seconds, plus when you steal an item that makes you go invisible that is just more initiative.
I went 15 into Trickery for the extra initiative so in hopes I can remain over 6 in order to gain the 10% dmg buff from critical hits 25. I went 25 into Shadow Arts, because as much as you will be going stealth you will have stacks of might piling up.
Honestly please feel free to tear this build apart, and give me any feedback. its mainly a pve build, but could possibly be used in pvp. let me know, I am really enjoying it myself and have found that using the skill properly I can take packs of mobs without really ever getting touched.
P.S. keep in mind that you get the debuff and cant go stealth for 3 seconds, so use it wisely or you’ll be wasting too much initiative, which this build relies heavily upon.