P/D Need to be fix
P/D is my favorite set. Although what I don’t understand is the #3 shadowstrike ability. It seems to me that the #3 ability should be swapped w/D/P. I have to basically play P/D in melee range, and there’s no reason for me to shadowstep away and auto attack. I need to be close to land CnD to keep my stealth bleed chain going. What I could use is the gap closing shadowstep from D/P. D/P already has a gap closer in heartseeker. P/D desperately needs a gap closer. That said, it sounds like you have a slightly different playstyle.
Ability #3 makes perfect sense if you play the set as an actual ranged set, and not a gimmick melee set. I love this set in PVE for kiting multiple mobs. Between #4 and #3 abilities, you can keep up to 4 mobs perma snared and teleport away if they ever catch up to you.
Actually if you have strong critical and some high +condition damage and duration, you do want to port away and just keep vital shotting them. it’s sort of ridiculous if they cant pin you down or clear the conditions. i usually get them up to 9 stacks in a few shots and then just mix in some sneak attacks for extra kaboom while healing up in stealth