P/P Ricochet
He was talking about “purity” in the sense of how the weapons were designed to work in GW2. P/P was intended to specialize as a single-target set. His statement made some degree of logical sense, but was still wrong-headed, which isn’t at all uncommon for him. Some form of AoE is pretty much required for a set to be at all viable, or fun, in PvE especially.
P/P should be one of the funnest weapon sets available but as it stands it’s just bland and boring. I don’t think ricochet made it that much better but at least we got a range buff with it. I take pp in PvP with dd just for finishing off and kiting but it’s still crap and with the build changes I rarely get a chance to use them. Thief is either a one hit wonder or fodder for something else.
Ricochet was always kind of a weird thing, all be it fun. As far as PvE goes, I always got a little frustrated when a bullet would ricochet to a nearby neutral mob and aggro it. I do agree that there should be some sort of AOE option for pistol though. Perhaps a trait where pistol bullets have a chance to explode on impact damaging foes near your target. I don’t think it’d go too much against ‘purity of pistol’. And as long as the blast radius isn’t too insane, you’d still maintain decent aoe like ricochet used to offer without a bullet randomly traveling somewhere you don’t want it to.