(edited by babazhook.6805)
P/P build as a Condition build.
Arent these traps going to change with the new patch? Like an arming time? Perhaps it will be better for stealth if you dont get revealed right after placing the traps. I am a bit clueless on how to see the change on the activation time for these traps.
Arent these traps going to change with the new patch? Like an arming time? Perhaps it will be better for stealth if you dont get revealed right after placing the traps. I am a bit clueless on how to see the change on the activation time for these traps.
No that arming time was specific to Ranger traps as far as I know. The Thief traps will remain they same as now when deploying. Most take about a half second.
So if in trappers runes this is what happens. Deploy trap. It takes a half second. Deploy right on top an enemy if you wish. You instantly stealth and if traited remain stealthed for 4 seconds. This stealth remains whether the trap triggered or not.
In the old system if you did this you would break stealth as soon as it triggered.
(edited by babazhook.6805)