PLEASE FIX HIDE IN SHADOWS
is it SUPPOSED TO? are you sure? i mean im down for the change im just curious the reasoning behind it. where does it say so?
Yes please fix it…hide in shadows should have it.
While it was never stated that HiS should remove all damaging conditions, its fairly clear that the initial intent was to clear all damaging conditions (except confusion, which can be player-mitigated by not activating abilities). It should include torment.
pre-ordered HOT at this point,
save yourself the money and don’t bother.
i see. we are assuming it does. so instead of plz fix….. “can you plz modify HIS to include torment as it sort of insists that all dmging conditions are removed”.
i agree but just didnt know if it was stated. everyone makes it sound like its stated.
withdraw would have to remove another condition then too…..what should it be?
i see. we are assuming it does. so instead of plz fix….. “can you plz modify HIS to include torment as it sort of insists that all dmging conditions are removed”.
i agree but just didnt know if it was stated. everyone makes it sound like its stated.
withdraw would have to remove another condition then too…..what should it be?
maybe fear.
hmmmm is that a condition? or more of a stun break
i see. we are assuming it does. so instead of plz fix….. “can you plz modify HIS to include torment as it sort of insists that all dmging conditions are removed”.
i agree but just didnt know if it was stated. everyone makes it sound like its stated.
withdraw would have to remove another condition then too…..what should it be?
You can look at HiS pre torment and clearly see that it was designed to remove all conditions that deal damage passively.
You can look at Withdraw and clearly see that it was designed to remove all movement impairing effects.
It’s not much of a stretch to claim that torment should be included in HiS – maybe that’s not the way Anet feels, but it’s not ludicrous for us to assume that it should be included seeing as how they designed thief heals pre-torment. Withdraw doesn’t need another condition added to its cleanses (unless of course they add another movement impairing condition). The point of this post is to bring it to Dev’s attention so we can either hear “you’re right, including it next patch”, or “Nope, torment isn’t supposed to be healed by HiS”
pre-ordered HOT at this point,
save yourself the money and don’t bother.
Withdraw can also move torment. The theme with withdraw is it removes conditions that impair your movement. So either fear or torment.
I would prefer to see it on Withdraw. It may be a DoT, but it’s a condition that encourages inhibiting movement, something that WD is supposed to clear.
Mostly personal bias on my part, though. I love WD.
Resident Thief
It’s a dot and should be on his. Even if you stand still you take damage. HiS is the correct clear for those.
i see. we are assuming it does. so instead of plz fix….. “can you plz modify HIS to include torment as it sort of insists that all dmging conditions are removed”.
i agree but just didnt know if it was stated. everyone makes it sound like its stated.
withdraw would have to remove another condition then too…..what should it be?
You can look at HiS pre torment and clearly see that it was designed to remove all conditions that deal damage passively.
You can look at Withdraw and clearly see that it was designed to remove all movement impairing effects.
It’s not much of a stretch to claim that torment should be included in HiS – maybe that’s not the way Anet feels, but it’s not ludicrous for us to assume that it should be included seeing as how they designed thief heals pre-torment. Withdraw doesn’t need another condition added to its cleanses (unless of course they add another movement impairing condition). The point of this post is to bring it to Dev’s attention so we can either hear “you’re right, including it next patch”, or “Nope, torment isn’t supposed to be healed by HiS”
Don’t be angry, travln 12 year old and hardly can read.
Withdraw can also move torment. The theme with withdraw is it removes conditions that impair your movement. So either fear or torment.
No, that would be too much.
Fear does not impair your movement, it impairs control – those are 2 very different things. Fear is already a weak control impairment skill because it’s a condition and not a stun/daze – it doesn’t fit Withdraw’s design.
Same with torment – torment does not snare or root you – it just does more damage if you’re moving. You can self-mitigate torments damage by not moving, in the same way you can self-mitigate confusions damage by not using skills (and notice that HiS does not remove confusion, for that reason IMO).
pre-ordered HOT at this point,
save yourself the money and don’t bother.
HiS and Withdraw are probably the two most powerful healing skills in the game. They don’t need a buff.
You cannot self mitigate torment! It still tick for about 100 damage even if your standing still!
You cannot self mitigate torment! It still tick for about 100 damage even if your standing still!
From dictionary.com –
mit·i·gate
[mit-i-geyt] Show IPA verb, mit·i·gat·ed, mit·i·gat·ing.
verb (used with object)
1. to lessen in force or intensity, as wrath, grief, harshness, or pain; moderate. "\
Standing still self-mitigates the damage from torment.
pre-ordered HOT at this point,
save yourself the money and don’t bother.
It still ticks for about 100 which is the same as a bleed. Arguing over technicality when what I say is true. You can’t stop it from doing damage to you unless you have condi removal.
HiS is supposed to remove all damage over time condis. Torment is damage over time.
It still ticks for about 100 which is the same as a bleed. Arguing over technicality when what I say is true. You can’t stop it from doing damage to you unless you have condi removal.
HiS is supposed to remove all damage over time condis. Torment is damage over time.
…and if you’d bothered to read anything I posted, you’d realize that is my entire point. I’m arguing that HiS was clearly designed to remove DoT conditions, and torment clearly qualifies.
I was arguing against withdraw removing it, because withdraw is for movement impairing conditions – torment deals more damage if you’re moving, but does not impair your ability to move or your overall speed in any way, therefore it shouldn’t be removed by withdraw.
pre-ordered HOT at this point,
save yourself the money and don’t bother.
I tend to agree, it seems like the intent of HiS was to remove damaging dots.
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