Pain Response: Acrobatic Major Adept

Pain Response: Acrobatic Major Adept

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Posted by: Oldgrimm.8521

Oldgrimm.8521

Is it possible to suggest an upgrade on this trait?

Since the inception of rampant condi bombs, is it possible to get an upgrade to get a Resistance buff (5 secs) instead of Regeneration (10 secs)?

as a core thief its an uphill battle against Condi elite specs.

thank you for hearing me out.

Pain Response: Acrobatic Major Adept

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Posted by: Warrost.4895

Warrost.4895

Regeneration is a really underwhelming boon. But Anet has no problems including it in new traits, which is just a joke.
I doubt they will even touch acrobatics again.

Pain Response: Acrobatic Major Adept

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Posted by: babazhook.6805

babazhook.6805

PR is an excellent skill as is. This skill TARGETS all of the damaging skills on a 16 second cooldown and the Regen is all but permanent given the boost to Boon duration that Acro allows. There no need to clear cover conditions like generic cleanses have to deal with.

Compare it to any other skill in any professions traitlines in the same position and this at the very top for utility and effectiveness.

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Posted by: Leo Schrodingers Cat.2497

Leo Schrodingers Cat.2497

Regeneration is a really underwhelming boon. But Anet has no problems including it in new traits, which is just a joke.
I doubt they will even touch acrobatics again.

Regeneration isn’t designed to heal a large portion of your health. It’s a small sustain that basically deletes some of the enemies DPS. It’s super effective when dealing with auto attacks.. That small underwhelming difference will basically be the determining factor of who comes out on top. And I -think- PR’s regeneration is actually amplified by healing power? So a valkyrie build

Pain Response: Acrobatic Major Adept

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Posted by: Asur.9178

Asur.9178

regeneration is actually amplified by healing power?

So a valkyrie build

I’ve watched your replies.

You should really stop discussing about balance problems.

At least until you learn more about the game and mechanics.