The before and after cast hinder this skill massivly. I main thief and have played to diamond tier 6 so far and plan to hit legendary so before you tell me “the skill is fine” it’s not… When you are in intense fast paced combat with another skilled player, it is far to easy and slow to read and they just menuver around it punishing you severely. The skills effectiveness as far as damage and what it does are fine.. But it’s function is horribly slow and clunky. Cough* an animation remake would not hurt either cogh*
the auto attacks, vault, and dust strike are fine. Although I could even see dust strike being changed…. But weakening charge just feels terrible, and even though I have made it work when coupled with steal, I would love for it to have a more functional role so that I can make full use of staff as a lot. debilitating arc, even though it is decent I still can’t find fully functional after hundreds of games, it just feels awkward and once again, what the skill is designed to do is fine, how it is cast and how it feels are the problem. Having these two super clunky weird moves on a high risk high reward class has been bugging me since hot release.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.