Please don't make GW2 like Diablo 3

Please don't make GW2 like Diablo 3

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Posted by: Scarface.5203

Scarface.5203

Once upon a time, there was that game called Diablo 3. For the sake of “balance”, the developpers nerfed every “OP” builds and abilities until everyone felt weak. They decided one day to buff some unused skills but it was too late. Gamers were angry and they left.

Feeling powerful is one of the ultimate goal when you play an MMO. If you nerf one ability because PvPers are crying about it, be sure to buff something else. You can’t just nerf something to destroy the supposedly OP build.

You nerf backstad too much and you destroy the daggers. Before playing a thief, I was playing an Elementalist. I was sure that thiefs were OP because I probably read too much on the PvP forums. I realised that thieves are the punching bags right now. They’re not as OP as they say.

Moral of the story: be really careful with nerfs.

Please don't make GW2 like Diablo 3

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Posted by: STRanger.5120

STRanger.5120

Once upon a time, there was that game called Diablo 3. For the sake of “balance”, the developpers nerfed every “OP” builds and abilities until everyone felt weak. They decided one day to buff some unused skills but it was too late. Gamers were angry and they left.

Feeling powerful is one of the ultimate goal when you play an MMO. If you nerf one ability because PvPers are crying about it, be sure to buff something else. You can’t just nerf something to destroy the supposedly OP build.

You nerf backstad too much and you destroy the daggers. Before playing a thief, I was playing an Elementalist. I was sure that thiefs were OP because I probably read too much on the PvP forums. I realised that thieves are the punching bags right now. They’re not as OP as they say.

Moral of the story: be really careful with nerfs.

Exactly my story, Ele was my favorite class, because of the great idea of it´s mechanic, however completely destroyed even before the game came out. I refused to play a bunker caster (it´s just wrong in my eyes), so I made a Thief, my second favorite class (not because of the damage, but I like the dynamic playstyle) and here we are, on the receiving end of the nerfbat, even before the class breaking bugs are fixed (Ele has it much worse in this case). So I created a Warrior, to test the combat feeling with the pure strength/no magic class. I´m wondering if it´s gonna be hit next, as usual if I create any character….

#ELEtism 4ever

Please don't make GW2 like Diablo 3

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Posted by: obsolete.4879

obsolete.4879

I have only been playing the game for about 2 weeks now. My current main is a ranger. PvP is the only reason I play video games and have been doing it for 15 years now.

The issue with thieves is not the thief class itself. Mainly it is people running around in PvP without any CC breakers or damage absorbing skills or defenses. As soon as you see a thief as a ranged class, roll away or use a skill that will negate the initial burst. Once that has been completed, you stand a fair if not great chance of winning the fight.

The only thieves I have problems killing (with what I believe to be a weaker class in general – ranger) are ones with a gun and dagger who stealth quite often. Almost to the point that they are hardly out in the open. With these, I have managed to move away and kite in a more linear fashion so they have to chase me to kill me. When they are out of stealth I have to CC and blow my burst or they will outlast me. Also, AOE really helps here.

If I could give anyone one tip that will carry on through out any PvP they encounter in their entire life:
If available, immunity defensive skills are the most important cool down based skill you will ever use appropriately.