Please revert Leeching Venom

Please revert Leeching Venom

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Posted by: Cronicle.5691

Cronicle.5691

Please anet, revert the change to Leeching venom where venom was stronger when chosen to combine the venoms for a burst of damage. Before the patch i was running a burst venom build where i had less utility to cloak but more CC through venoms. It brough a lot of sustain to the game that i so needed due to the lack of defence as i was more exposed and needed the burst healing from combining venoms to get a burst heal.

Right now with leeching venom only triggering ONCE even when activating 2 venoms, im only getting the affect of one so is essentially wasting its damage and heal potential just get pressure on my target.

I call for revert because with what it was before i at least had the option to either use all my venoms at once or spread my venoms out depending on how the fight isgoing but now im forced to space out my venoms to make complete use of leeching venoms heal and damage.

Please revert Leeching Venom

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Posted by: muscarine.5136

muscarine.5136

It was always limited to one activation per hit.

Please revert Leeching Venom

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Posted by: Cronicle.5691

Cronicle.5691

nope. Before all activations would occure if you stacked up the venoms. I tested it and built around it. It never showed in the combat log but if you watched the numbers poping up you would see 3x 378 damage pop up very close to one another instantly.

I also tested with health. If i poped 3 venoms i would get the full amount health back for 3 venoms on 1 hit

Please revert Leeching Venom

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Posted by: muscarine.5136

muscarine.5136

You tested wrong.
Tooltip always said 1 per hit.

source : my own build which i ran for a year and which is now gutted but not for those reasons.

Please revert Leeching Venom

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Posted by: Tabootrinket.2631

Tabootrinket.2631

You tested wrong.
Tooltip always said 1 per hit.

source : my own build which i ran for a year and which is now gutted but not for those reasons.

I think you don’t quite get it.
He said, before, you get heal once for each stack of venom.
You use two venoms, you get two heals, etc…

Now his problem is, with two venoms, sometimes he gets the equivalent of just one heal.
If that’s true, well kitten it sucks. Venom healing was a cool way to remain alive when playing support.

Please revert Leeching Venom

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Posted by: Lokheit.7943

Lokheit.7943

I used a venom share build for years and it has always been 1 heal per strike no matter how many venoms I had activated at the same time (maybe in beta/early stages of the game it wasn’t like that I can’t remember that right now).

Always had to time them to make sure I wasn’t using more than 1 at the same time to optimize the leeching (always found more helpful the damage part than the healing as 6 guys doing armor ignoring damage on a focused target is brutal). As far as I’ve always known, this patch didn’t change anything about it.

If you mean that the tooltip was wrong before and you were being healing without the game notifying it (I didn’t stop to check that, only the damage numbers the interface told me), then it’s called a bug fix so that’s alright anyway.

Please revert Leeching Venom

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Posted by: Scootabuser.4915

Scootabuser.4915

This may be the most kitten I’ve seen someone about the patch for a change that didn’t happen xD

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