Post your Daredevil builds.
I use Daredevil to play D/D and P/P . ^^
http://gw2skills.net/editor/?vZAQRAoY6an0MBdPhlPBmOBkmilfCbbMFAKTdnlBUMY+/dAbgA-TZBFABC8QAEvMgc7PswJAAgjAAA
S/D, dont feel in need for escapist’s absolution, but trade it in wvw.
http://gw2skills.net/editor/?vZAQRAoY4Yl0MhmnY5Tw3Jw/ELUFl3FkCDQXEEAHwc239hPA-TJhHwAl3fAwJB4YZgAPBAA
My D/D Daredevil build.
You fart Condi as you dodge.
I might switch Upperhand for Don’t stop because I realize that immobilize keep stopping my dodges and thus killing me. Or I could use Dagger storm as a last resort just for that moment.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
S/D far and away is the best weapon set I’ve found for D/D. Here’s the build:
Staff is too clunky. S/P doesn’t get much better and S/D seems to do anything it does better (especially with condi clear). Dagger builds are just too vulnerable to reveal from dodge unless you go with dash and I don’t think the DD spec really helps them much anyways.
(edited by Dahkeus.8243)
Don’t have a set build atm. But I will talk about. For PVE I’m torn between Critical Strikes and Trickery for the third line.
Trickery Bonuses: 15% damage at maximum initiative, more initiative, swiftness and vigor + boonsteal, daze on command.
Critical Strikes: much higher relative damage boost, higher crit chances, perma fury.
So, the eternal question being utility or raw power. Currently I’m going with Critical Strikes, and am just using Signet of Shadows for speed boosts.
Staff + SB – Power
Atm this was my build with runes and sigils being what i would run if could xD
I’ve mained S/P for 2 years so i was pretty ecstatic with some of these traits XD Impacting Distruption was easily my favorite trait, it synergized very well with my build but in 1vx or group fights its very hard to try to time interrupts since so many things are going on or people targeting you. S/P new meta! Jk just my meta <3