Potential Change to Last Refuge and SoS
might as well change it to torment, since that’s the new condition. i mgith be one of the few people that can recall a few times where last refuge actually pulled me out of a jam, but i’d be fine with this change.
Actually a pretty decent idea but it’d either become useless or make another trait useless. The trait in acrobatics that increases movement speed by 50% while stealth would either make that change useless or else no one would take it b/c they already have 25% passive. I still support this idea b/c it’d make it so we have less noob thieves rocking sos in dungeons.
I still believe it should be replaced by 2-3s of vigor on stealth on a 2-3s cd though.
http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid
My idea…
Signet of Sadism 30s cd
Passive – Increase Condition Damage for every condition you place on your enemy. Condition Damage: 50
Formula: 50(.2 + .01 * Level * # of Conditions)
Active – Inflict 3 stacks of Torment (10s) to nearby enemies.