PvE Crit Daredevil built by a Guardian Player
Few things… you will have Fury up most of the time so 100% crit is a waste. Pump more points into Power and let the crit set at 80% if you want to crit most of the time. Scholar is probably a better rune choice in that case.
Take these traits: Staff Mastery (you will want the extra dodges), Havoc Mastery (way more damage), Hard to Catch (GI is pretty crappy), Pain Response (some condi clear is good), Withdraw or Vigor is a better heal without Shadow Arts, Shadow Step over Fist Flurry.
Put Energy and Bloodlust on your SB and UW weapon. Force/Air or Fire on you Staff.
Switch your food to Asparagus and Sage Salad. That 8% while moving buff is stupid strong with damage modifier stacking.
I prefer Pistol/Pistol Staff in PvE but SB is fine just not great against some bosses.
“Youre lips are movin and youre complaining about something thats wingeing.”
I made the changes you suggested and added Rubies to the accessories for more power/ferocity. Current crit chance at 85%, 76% without consumables. What’s the reason for replacing Fist Flurry with Shadow Step, exactly?
Helps to know what type of content this is suited for. Acro’s a massive damage and offensive utility/killspeed loss compared to Trickery, especially since ToTC pretty much carries CS; your build has no fury save a terrible proc effect in CS that won’t do anything on-engage which largely defeats the purpose of moving to 80% crit chance.
P/P itself is a burst kit and does fairly low sustained damage since its AA is weak, especially given the lack of Trickery to bump your initiative gain substantially and since you’re losing more than 25% comparatively and lack on-engage fury.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
Such a late reply! Sorry about that.
I play PvE Core Tyria/HoT exclusively atm… I don’t want to try raids or fractals until I make my first Legendary, or acquire Ascended armor/weapons at least. PvP content is not for me! I like not having to optimize in my builds as much as others.
That said, I’ve updated my crit build. Replaced Acrobatics with Deadly Arts and switched the trinket stats to keep crit chance as close to 80% as possible while boosting Power. If the first two were drafts, I think this build may be something to actually work towards.