[PvE, Dungeons]Stats/Rune for Hybrid?

[PvE, Dungeons]Stats/Rune for Hybrid?

in Thief

Posted by: Steinpilz.5078

Steinpilz.5078

What stats are recommended for a hybrid build (dagger/pistol or dagger/dagger)?
With a hybrid build you always have to make compromises, but what is the minimum power/condition damage?

And in connection with this - what is the best rune for a hybrid build (in your opinion)?

Superior Rune of the Elementalist: Power and condition damage, but the last upgrade is useless since thief does neither burning nor chill.

Superior Rune of Hoelbrak/of the Pack/of Strength: All give power, might and might duration, might is a great damage boost for a hybrid build.
Hoelbrak has -20% incoming condition duration and the fury and swiftness buff of the Pack runes have a synergy with No Quarter and Expeditious Dodger.

Superior Rune of the Thief: Precision and condition damage.

Superior Rune of the Adventurer: Condition damage, power and 50% endurance when using a heal skill.

Superior Rune of the Afflicted: Condition damage and condition duration for bleeding and poison.

Superior Rune of the Krait: Condition damage and bleeding duration.

Superior Rune of the Nightmare: Condition damage + duration but the last upgrade is useless (in my opinion).

Superior Rune of the Aristocracy: Condition damage and might duration.

Superior Rune of Orr: Condition damage and poison duration + swiftness when struck below 20% of health.

Superior Rune of the Traveller: Boost for all stats +15% boon duration and 10% condition duration (and faster movement).

(edited by Steinpilz.5078)