Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
It is currently impossible to dodge out of staff 2.
This prevents the skill from being a viable option in PvP as you are unable to avoid being punished while using it.
You mean Animation Cancel? if so, I fully agree, although seeing that you can’t dodge out of Heartseeker as well, it might not happen. =/
Kind of wish staff 2 had the same range as heartseeker in certain situaitons, the low displacement twirl sort of screams “Kill Me!”.
Usually I set this skill up with steal. If you time it right you stay in place, allowing all 3 strikes to hit. If you have SoH, it protects you somewhat during this animation, unless you’re against multiple people. #2 is probably my least used skill because of how awkward it is to hit, but if you have the Weakening Strikes trait, lotus poison, and hit all 3 strikes when entering combat using the steal method, its like ~15 seconds of weakness (and an 8k opener) right off the bat.
You can aim down without a target to reduce the displacement to almost nothing similar to how you reduce the movement of heartseeker, making it easier to land all three hits on an idle target. Rarely is someone idle though.
Skill 2 damage is good, and if you crit everything does almost as much as vault, but the problem of not being able to dodge out of it removes it as an option in too many situations. You get stuck in an animation that makes it too easy to be CC’ed, which is no bueno on thief/daredevil which play around avoiding damage/CC.
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