Quick stats question (runes)
for thieves vitality > toughness
because of low hp pool but med armor
(edited by DanH.5879)
Haha, what happened to that build??
Ok so I think I’ll go necro in that case, I prefer vitality over toughness anyway, but I don’t have anything to base that on.
Hey, so I’ve decided to run a condition damage thief, and I went for Carrion Emblazoned armour to boost cond, plus it adds power and vitality. The runes I have at the moment are 6xUndead, which are good for cond, but add toughness which is a trait I don’t have anywhere else. My traits go 0, 0, 20, 20, 30 if it helps.
My question is; should I switch to Necro runes that increase vitality instead of toughness, which fits in better with the rest of my armour, or is that little bit of toughness going to be a help to me because of the way I’ve set up the thief?
If you’re running carrion everything, I wouldn’t advise the 6x undead unless you can’t afford anything else right now. If you’re going P/D, 2x Afflicted, 2x Centaur, 2x Krait is probably a better choice as it can bump your bleed times by a few seconds, which if you do the math equates to quite a bit more damage over time.
Yeah well I’ve just spent all my money on exotic carrion gear so I’ll stick with that for a while, haha. I’m using D/D at the moment and P/P for secondary, but only because I used P/P for the entire game up until this point ‘cause I had no idea what I was doing/clearly I haven’t progressed much, haha. Thanks I’ll have to try out the rune combination, I’m too tunnel-visioned to have considered that option yet.