I know the numbers are subject to change but this traits needs to strait up give more crit chance than it’s competitor side strikes, because it only affects 1 skill where as the other affects everything.
Or maybe merge it with the current combined training so then we would have:
Dual skills have 10% increased critical chance
or maybe
Dual skills have 5% increased critical chance and deal 5% more damage
see no evil ,until i stab you