Q:
(edited by Evalia.7103)
Q:
Hey there! First I would you to check out the build I’ve scrambled together for WvW(S/D Longbow, merciless permanent dodges are the type of defense that goes well with full berserker):
http://gw2skills.net/editor/?fZUQNAsYVl0MpyplOx7JsPNBNB5dY+SZ0KAdfko0XA-TVCEABps/ABPQgEV/ZLlgMp8zgDhQb6bA4AB8wZIIAACwNbz28mZzbezbeoDdoDdoDtbezbezbezSBsowK-w
The things the link doesn’t reflect: extra ~700 power(bloodlust 250, might ~10 350, WvW bonus 100) and CDamage(~450) as well as 250 vitality from WvW bonuses. Feedback on the build alone would be appreciated ;-)
3100 power with 39-59% cchance and 50% cdamage sounds about right according to the table in the link below.
http://www.reddit.com/r/Guildwars2/comments/1li5q3/breakeven_points_of_power_vs_precision_mathtable.
The par amount for 60% critical chance at 50% cdamage is 3360 power, and for 40% cchance at 50% cdamage is 2940. Throw in Sigil(s) of Air and Fire, which make precision more valuable, and relatively insignificant Mug(which makes power more valuable as it does not crit), and the optimal amount is inbetween 3100-3150 I would say.
And that is all great. It convinces me that Full Berserker offers the best direct damage output possible, and that Assassin is not actually going to help in WvW at all, unless you are going for some ridiculous 100% crit chance build in search of reliable damage output.
But there’s still rampager left. If I would use it, would I get more damage? I’m already sporting +60% condition duration(food +40% condition duration? Not +10%?…. balance team pls…) purely for non-damaging conditions, and with the different gear set would come different runes and sigils of course.
TL:DR
GIVE BUILD FEEDBACK
RAMPAGER OR BERSERKER?
(edited by Evalia.7103)
What damaging condition are you even applying that make you think rampaged is worth it? All i can see is poison. That means means it would go from 94 DPS to ~200 DPS. But your direct dmg will be much worse. Do you really have to ask if thats worth it?
What damaging condition are you even applying that make you think rampaged is worth it? All i can see is poison. That means means it would go from 94 DPS to ~200 DPS. But your direct dmg will be much worse. Do you really have to ask if thats worth it?
Poison left aside, there is a possibility of 5 confusion on Steal usage(swap trait), caltrops on dodge and longbow 2(that is a lot of bleeding!) and also I’m sure my poison hits for around 150 in the zerker build(~550 ish condition damage from might food wvw buff).
Just when I was solocapping I got guards above 20 stacks of bleed using a combo of caltrops and longbow 2. And it brought a real lot of both condition damage and direct damage…
Then again I can’t see a player standing in caltrops and getting those stacks.
Sure it was really a no-brainer to get berserker/assassin gear combo before ferocity, but now I’m not quite sure of that.
(edited by Evalia.7103)
If its p/d then yeah if say rampager. But your build has s/d
If its p/d then yeah if say rampager. But your build has s/d
Not much of a detailed explanation. I’m still not fully convinced, while this is most likely to be the case, It would be interesting to see what effects would adding a rampager piece cause… Maybe i should check that out myself in a DPS calculator ^^
(edited by Evalia.7103)
You don’t have enough condition damage to make the stat worthwhile. Even P/D, which has a lot more condition damage then S/D+SB needs condition duration and several cover conditions to make it work.
Rampager terrible for s/d
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