Random Boredom (Rifle Thief)

Random Boredom (Rifle Thief)

in Thief

Posted by: KeyLimPi.9031

KeyLimPi.9031

I was thinking about this because I couldn’t understand why thief didn’t have access to a rifle. Engi’s use it as a shotgun, warriors pretend it’s a battle rifle, thieves should use it as a sniper rifle. I made a random set of skills, let me know how you would mess with it. Damage isn’t included.

1 Piercing Shot – Normal Auto Attack with direct line piercing.
While Stealthed – Ambush : Deals Heavy damage in a straight line, applies vulnerability.
2 Phosphorus Round – Ignites (burn) and blinds the enemy. 3 initiative
3 Heavy Caliber – Loads a heavy caliber round into the chamber. 1 second cast time, knocks down and cripples foe. Deals Large single target damage. 4 initiative
4 Roll into Cover – .5 second cast time, 3/4 second evade into 3 second stealth. 5 initiative
5 Take Aim – Character lies on the ground, aiming at target. “Holding” channel with 1 second intervals. 5 initiative
1 second – Wild Shot: Cripples Target. 2 seconds – Center Mass: Applies Vulnerability. 3 seconds – Headshot: Stuns target. Automatic critical and increase in applied base damage.

Random Boredom (Rifle Thief)

in Thief

Posted by: Rusha.4725

Rusha.4725

4 rolls into cover
5 takes aim 3 secs
3 uses heavy caliber
4 rolls into cover
1 uses ambush
target is dead without knowing whats going on from 1200 range.

Random Boredom (Rifle Thief)

in Thief

Posted by: Dahkeus.8243

Dahkeus.8243

Yea, I could definitely see having some sort of charge shot for this.