Rehashing

Rehashing

in Thief

Posted by: Selver.1307

Selver.1307

So, I have taken a build that is often used: 10/0/0/30/30 (alternatively, less survivable, more damaging 10/30/0/0/30). And instead of using the general Lyssa or Traveler’s options, I went for altruism. (+3 stacks of might aoe on heal, +fury on heal, and added bonus of increased boon duration stacking nicely with acrobatics).

I had originally thought to use sword and dagger. With sigil of battle and sigil of strength.

I moved onto pistol/dagger. Use the single weapon set swap trick.
the +300 from trickery, and the might stacks consistency are not to be underestimated.

I can keep 12-15 stacks of might fairly consistently.
I can keep perma fury and swiftness.
Get a stacking sigil for the backpack and you have some decent stats sitting in condi or power.

http://gw2skills.net/editor/?vYAQJAqYl0Mp3plOxwJ0PNR49gsj1saFoZ3Due1qC-zUCBYLBkyAgEBMVtIasFhFRjVxATVaR16TAeDFRrmUAVpMC-w

It’s fun, and a little slower the ol’ anything 30 in crit strikes, but it’s certainly interesting to see people think you’ll be easy peasy when your conditions start off all flimsy, and realize as you are evading damage, everything is hurting them a lot more.

I only put my preferences in traits. the ones required for perma swiftness is thrill of the crime. Power of inertia is just to emphasize the might stacking, as with the food. both can easily be swapped out for anything. Bountiful Theft <> Ricochet… sometimes not sure, I prefer keeping the stripping (thieves, necros, ele’s).

Have fun everyone!
edit: stats window (are off a tad, I have a couple of ascended pieces and currently using valk trinkets/cav back+ammy.)

Attachments:

(edited by Selver.1307)

Rehashing

in Thief

Posted by: Interceptor.2653

Interceptor.2653

This is a cool idea for a build. Always been a fan of Altruism runes for small groups.

You need new food, though: the endurance bonus from the stew does not stack with Vigor (which you have a ton of). I’d suggest Saffron-scented Poultry Soup, because you are extremely vulnerable to damaging conditions with this build. Either that, or move your points from DA into SA (so that CnD becomes your condi removal skill).