Repeating traps

Repeating traps

in Thief

Posted by: Stooperdale.3560

Stooperdale.3560

Ok, I know traps are so bad that nobody cares about them. How about this idea though.

What if a trap automatically reset itself at the same location a while after it was triggered, without the player having to lay it again? Would this be a first step towards making traps useful or would it just be prone to exploits?

Repeating traps

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Posted by: Kolly.9872

Kolly.9872

no thanks!
Another no brain skill no.
There are already too many passive skills in the game

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

Repeating traps

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Posted by: messiah.1908

messiah.1908

traps is bad combination with the thief aspect. thief cant stay in one place and the dmg is so low and the recharge.

Repeating traps

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Posted by: GameVeight.2745

GameVeight.2745

If they made Thief traps radial and/or gave us a trait similar to Trapper’s Expertise.
Either of those would make traps a lot more appealing, at least to me.

Ye’ll tak’ the high road an’ I’ll tak’ yer wallet!
You’re so vain, You probably think this post is about you.