Revealed Training

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Posted by: Sylent.3165

Sylent.3165

Sorry if this sounds like a silly question.

When it states you gain bonus damage if your revealed does that mean any time I’m not stealthed? Or is there an actual condition called revealed? Just wasn’t sure. Wanted to know so I can just do 25/30/0/0/15 or just do the 30 in DA

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Or is there an actual condition called revealed?

Yes! That one.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Turamarth.3248

Turamarth.3248

Brandar – Kodash [DE]
[SPQR]

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Posted by: Sylent.3165

Sylent.3165

Ok so sounds pointless in pve thanks. Know what to trait now

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Ok so sounds pointless in pve thanks. Know what to trait now

Not quite. In the dungeon, using D/D during a boss fight will give you a lot of DPS. With the rotation of CnD→Backstab, your auto-attack while revealed will actually deal a lot more damage.

With the new Trapper Runes, you can now used S/P and capitalized on Revealed Training when using Pistol Whip.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Cam Ron.4170

Cam Ron.4170

Ok so sounds pointless in pve thanks. Know what to trait now

Good choice, the +3 initiative will do more for you than 200 revealed power. Especially since the GM minor crit trait gives 10% damage when over 6 ini.

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Posted by: Geiir.7603

Geiir.7603

Ok so sounds pointless in pve thanks. Know what to trait now

Good choice, the +3 initiative will do more for you than 200 revealed power. Especially since the GM minor crit trait gives 10% damage when over 6 ini.

Not with daggers in boss fights. D/D have no use of the extra initiative, so the increased auto attack damage will actually add up quite much.

Melder – Thief

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Posted by: Auesis.7301

Auesis.7301

All the theorycrafting points to Revealed Training being a major contributor to absolute top-tier DPS while using daggers, so it is not pointless – in fact, it’s mandatory in order to optimise.

Gnome Child [Gc]
Resident Thief

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Posted by: Jayden Ennok.3687

Jayden Ennok.3687

Is 200 (250) extra power really that much better than 10% extra dmg considering any decent dungeon party stacks might?

Underworld Vabbi 1.5yr

(edited by Jayden Ennok.3687)

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Posted by: Tengu.5267

Tengu.5267

the rotation of D/D allows for the 10% damage increase, so you still gain the bonus damage and the revealed training power increase.

Human Thief-CD

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Posted by: Necrotize.2974

Necrotize.2974

Also worth noting that in conjunction with Mug, you can CnD>Start backstab attack>Immediately steal, triggering mug and breaking stealth, using a backstab that is also boosted by revealed training IIRC.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Also worth noting that in conjunction with Mug, you can CnD>Start backstab attack>Immediately steal, triggering mug and breaking stealth, using a backstab that is also boosted by revealed training IIRC.

Mug breaking stealth is a bug so I wouldn’t count on that.

Scratch that, I was thinking about Hidden Thief and Mug.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.