Revealed back down to 3s in PvP? Edit:Nope

Revealed back down to 3s in PvP? Edit:Nope

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Posted by: evilapprentice.6379

evilapprentice.6379

It appears as though revealed is back down to 3s in PvP. Unintended side effect? Stealth change? Did I miss an announcement?

Tested on dummies in the mist.

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

Revealed back down to 3s in PvP? Edit:Nope

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Posted by: Illidan.6802

Illidan.6802

It is only 3s at the mist. But in pvp game, it is still 4s.

[LotD] Long Phi
D/D – S/P Sylvary Thief
Blackgate

Revealed back down to 3s in PvP? Edit:Nope

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Posted by: evilapprentice.6379

evilapprentice.6379

I thought it was strange, but didn’t expect them to split the mists and actual games – that’s just dumb. The Mists is where players go to practice new specs… why wouldn’t revealed work like it does in actual games?

Who thought that was a good idea? I can’t imagine how confusing it is for thieves who don’t exclusively PvP to figure this kitten out. Its 3s in PvE and WvW…you go to the mists, and its still 3s. Then you join a game and your entire rotation is off because you’re getting these mysterious immunes when you try to stealth sometimes. This must be incredibly discouraging to new players, who are probably too busy keeping track of the field to pay super close attention to their boons and conditions bar.

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

(edited by evilapprentice.6379)

Revealed back down to 3s in PvP? Edit:Nope

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Posted by: Dakarius.3284

Dakarius.3284

I stll don’t understand why they left it at 4s in pvp. It’s not like we were dominating s/tpvp.

Revealed back down to 3s in PvP? Edit:Nope

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Posted by: Doggie.3184

Doggie.3184

It shouldn’t be 4s at all anywhere imo. But oh well, I don’t play in the Mist much, it’s not as fun as GW1’s PvP Arenas. (note the plural-ness.) :<

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

Revealed back down to 3s in PvP? Edit:Nope

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Posted by: Yamsandjams.3267

Yamsandjams.3267

It shouldn’t be 4s at all anywhere imo. But oh well, I don’t play in the Mist much, it’s not as fun as GW1’s PvP Arenas. (note the plural-ness.) :<

You mean people trash talking in RA for hours on end?

Revealed back down to 3s in PvP? Edit:Nope

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Posted by: Geiir.7603

Geiir.7603

They should revert it to three seconds and add the revealed debuff even if we don’t attack from stealth. That would help and elevate the thief skill level since we had to think more tactical before entering stealth, knowing that it’s either run or attack ^^

But it’s dumb and hopefully a bug that it doesn’t apply while in the mists..

Melder – Thief