Runes and sigils post patch?
For Sigils im using Bloodlust and fire on short bow, i find it fast in building up my stacks
As for the runes I’m trying them strength atm (but im using S/D) so far can almost keep might up permanently
Deciding to revamp my thief quite a bit after the crit damage nerf.
I have a thief with ascended graded dagger/pistol + shortbow. Using zerker gear and now traiting for 6/0/6/2/0 (Pre-crit nerf patch it was 0/6/6/2/0).
For runes. Since I’m getting might from stealth. Would it be wise to invest in runes of strength and throw my tired ruby orbs away?
As for sigils. Would fire and air combined be better for shortbow? Or continue to use fire with sigil of force instead? I don’t recommend fire on dagger/pistol as the proc can trigger unwanted reveal.
For Sigils im using Bloodlust and fire on short bow, i find it fast in building up my stacks
As for the runes I’m trying them strength atm (but im using S/D) so far can almost keep might up permanently
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