Runes of the Pack?Also what about this build?
bumping myself for feedback
For PVE, especially with pistol whip on trash, or cluster bomb if you swap weapons depending on the situation, you get more healing survival out of signet of malice. For dagger/dagger you get more sustained damage using infusion of shadow for constant cloak and dagger + back stab + 1 auto attack chain.
Dagger/dagger doesn’t need 15 acrobatics so much due to the dagger auto attack chain being able to regenerate endurance. One auto attack chain grants +10 endurance, and I believe it’s 50 endurance per 10 seconds naturally. 10/50=5 per second normal plus 10/2.07=4.83 per second from auto attack, so +96.6% endurance regeneration while auto attacking. Without infusion of shadow you’ll be doing a lot of auto attacks so 15 acrobatics isn’t that beneficial. If you were to take infusion of shadow, assume one auto attack per 3-4 seconds due to reveal (call it 3.5 but idk the exact), 10/3.5=2.86, you’re still getting +57.2% endurance regeneration without 15 in acrobatics.
That allows you to move 10 acrobatics to shadow arts for infusion of shadow for more sustained damage. The other 5 points could go to shadow arts for up to 8 might stacks while back stabbing, or into deadly arts for +5% damage to dagger skills, or +5% to dual skills for your pistol whip.
EDIT: Of course feline grace may help when using sword/pistol, but dodging is more important for bosses. Trash in fractals is usually stacked against. For stacking, pistol whip is good. For not stacking, I would suggest changing sword/pistol to shortbow, getting you a lot more survival through kiting, and a lot more healing from signet of malice with cluster bomb detonations.
http://www.twitch.tv/impact2780
(edited by Impact.2780)
Thank you so much Impact.2780! That was great help with good explainations.
How about the gear and runes? Is the valkyrie gear worth it or should I just go berserkers? And the runes of the pack, any good?