S/D D/D, is my set up good for it?
Could you post a link to your build from a build editing website, please? Makes things a lot easier. c:
sure
let me get it, note that this is pvp so the stats wont be WvW PvE accurate
http://www.gw2build.com/builds/simulator.php#1.7.1.10.13.0.20.22.5.0.154.169.168.176.178.2.2.31.453.0.0.466.468.476.486.485.481.0.0.0.0.0.0.10.30.30.0.0
(edited by RedSpectrum.1975)
Hi,
I run a WvW S/D -DD build…
usually something like you or 0/30/30/10 – P/V/T set with Ruby orbs and all berserker for the rest…gives you over 2.6k armor… over 3k power…over 45% crit chance, over 85% crit damage…15.5K health…you can both roam and zerg with this build just carry a SB…
over 3k attack sorry
I used to run S/D – D/D but changed to S/D – D/P. The reason is you will run into D/P thieves roaming and they are very hard to beat with S/D – D/D. It’s usually who is in stealth last wins and D/P just has superior access to stealth.
A good setup I like for either is 10/10/30/20/0 in full zerker. You still do good damage but 20 acro gives so many great things. Each trait is awesome and really worth the loss in dmg.
I run 0/30/30/10/0 D/D build and while roaming have S/P as my off set. Same armor and trinket setup with ruby orbs. The 10 points in acrobatics is my personal preference for WvW for the fall reduction but 10 in deadly for Mug would be my other choice. D/D being the bread and butter C&D for backstabs and what not. I use S/P for the end of the fight. Often after your burst your target will dodge away so S/P is good for closing the gab and pistol whip for the finish.
I don’t have much experience with S/D so take this with a grain of salt but I feel since your already running D/D you have Dancing dagger and C&D as a tool in one of your weapon sets. So it would be if you wanted Flanking strike. Also to note all my time is in WvW and it my understanding that things are a bit different from sPvP.
Zikory – Retired Thief
Zikkro – Zergling Necromancer
Thanks for the replies guys