S/D & S/P: Swapping Dual Skills

S/D & S/P: Swapping Dual Skills

in Thief

Posted by: Diak Atoli.2085

Diak Atoli.2085

In my humble opinion, the functionality of Pistol Whip and Larcenous Strike should be switched.

Sword/Pistol is the utility set for swords. The new skill, therefore would look like this:

  • Functionality: Pistol whip an enemy, dazing them and stripping a boon (Or two, silly ArenaNet). Follow-up sword strike is unblockable and deals additional damage if a boon was stripped.

Sword/Dagger is more damage-oriented, with several good skills already. As such:

  • Functionality: A flurry of blows that deal moderate damage, plus additional damage if the enemy is crippled/vulnerable.

My reasoning is simply to consolidate the sets; one for utility and counterplay and the other for direct damage… That, and I want to use Pistol Whip with offhand dagger. -Innocent whistling.-

Would love to hear opinions, so please, discuss!

S/D & S/P: Swapping Dual Skills

in Thief

Posted by: Domey.9804

Domey.9804

no thanks.
1.pw is crap , dagger offhand too, why combine 2 crappy things into 1 set? to make it even “crappier”?
2.lol sword! next month its dead anyway

S/D & S/P: Swapping Dual Skills

in Thief

Posted by: Diak Atoli.2085

Diak Atoli.2085

pw is crap , dagger offhand too

Not only does Pistol Whip have the best power coefficient, it triggers eight hits on the flurry. Eight hits, with evasion, on a 2 second flurry. That ain’t crap.

As for dagger offhand, good god, man! Cloak & Dagger is one of the harder-hitting skills of S/D, and it applies vulnerability. Dancing Dagger will deal the most damage out of any of the S/D skills if used against two targets, all the while being a 100% finisher and causing cripple… For three initiative.

So, really, how are they crap?

As for sword being dead come December 10th, I disagree. Aside from the change to Infiltrator’s Strike, nothing about Sword/x is being nerfed. As a matter of fact, it’s being buffed.