S/P fun

S/P fun

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Posted by: Jugglemonkey.8741

Jugglemonkey.8741

I’ve been having a lot if fun on this recently:
http://gw2skills.net/editor/?vZAQNAsaVl0MhCnYpTwyJw/ELjFV3HFijo3AEAHw8tH8FPA-TlyMABLrJw2jAAOKBTR5HA7Pw9DAwpDBQ3nAgtV/ZY9ABAQAYiTciTciTsUACqzC-w

The D/P build is probably more effective, but this certainly works. Anyone else been messing with S/P?

Critical Kit, Thief.
Don’t follow me, unless you enjoy being chased by angry men with sticks.
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(edited by Jugglemonkey.8741)

S/P fun

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Posted by: Konoha.4613

Konoha.4613

Interesting build, I like it.

S/P fun

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Posted by: Loboling.5293

Loboling.5293

ya looks pretty solid. I’m tempted to try it, might give it a go when I get to my next division. Playing d/p right now, and as you say, it is really strong. (well honestly, more versatile than strong; it doesn’t seem to have any glaring weaknesses and can really play the strengths of a thief well, while covering the weaknesses of thief. )

S/P fun

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Posted by: Jugglemonkey.8741

Jugglemonkey.8741

I’ve played sword thief since Jan 2014, honestly D/P feels odd to me in the same way pistol whip probably does to others. The way thief plays now it feels like it’s carried by the auto damage, quickness uptime and pulmonary impact procs, none of which is unique to dagger, and while I get the build would probably be better with D/P for backstab alone it just doesn’t feel right.

This build is an experiment into boon removal, it’s fairly effective vs rev, tempest, scrapper and reaper. Shame that the on interrupt sigils aren’t in pvp yet though.

Critical Kit, Thief.
Don’t follow me, unless you enjoy being chased by angry men with sticks.
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