S/P pvp
S/P it’s the only build i’m running at the moment in tpvp.
It’s not the optimal for the meta, a standard d/p works slightly better probably, but s/p is too fun to play.
I run 20/0/0/20/30, but there are few variants. As for the rotation, it’s quite simple to be honest. I approach with infiltrator’s strike, pistol whip while the immobilize stands, and then it all depends on what the enemy does. If you are going to try to burst down a glasscannon, after this opening i usually go with devourer venom and steal, which interrupts whatever he’s doing and immobilize. Than chain a couple of pistol whips and the target is usually down.
It’s a easy combo, both to perform and to avoid, but has some persk: it’s not really affected by stunbreakers while still stunning and dazing, effectively interrupting a lot, which helps.
In a longer fight, you have to dance. Infiltrator’s return, shadowstep, infiltrator’s signet, steal, withdrawl, these are all skills that will take you in and out of the fight, master them and you’ll be really hard to kill while dealing lots of damage and control
