SA tree nerf/infi strike change big problem?

SA tree nerf/infi strike change big problem?

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Posted by: Peow peow.2189

Peow peow.2189

In this condi meta where we have necros and engis galore, you guys know how conditions can really be a game breaker for thief if you dont remove them fast enough. This has caused us to go into the SA tree in order to get the condition removal trait.
With the nerf to infiltrators and the agility signet as well as shadow step being on a long cd (way to slow to reliably remove condis)
EVERY thief build will have to have 10 in SA for the condi removal and possibly a set of lyssa runes to help with this.
10 trait points wasted because arena net has nerfed us and not given us an alternative way to do this.
Unless I am missing something here, I see this as a huge problem for all thief builds as these trait points could be better spent in other trait lines with the upcoming changes however will be necessary due to the current meta.

SA tree nerf/infi strike change big problem?

in Thief

Posted by: vrilek.4038

vrilek.4038

Im playing thief since launch but those changes will force me to reroll class or quit the game. Pvp content is really small and now there will be no thief on tpvp… Sad but true.

SA tree nerf/infi strike change big problem?

in Thief

Posted by: Viking Jorun.5413

Viking Jorun.5413

Honestly I don’t mind the changes to perma stealth and initiative regen, but the vigor and especially the infiltrator’s return nerfs were plain uncalled for. Now we’ve got literally no defense against heavy condition builds. Fantastic. Can we get infiltrator’s return on both strike and shadowstep to remove 2 conditions again?