Scorpion Wire (WvW)

Scorpion Wire (WvW)

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Posted by: Pirhana.8935

Pirhana.8935

So i decided to play with this a few days ago in WvW and now its always on my bar.

Dont be put off by it just because its a tier 1, 1 point ability, it is really good, only a 30sec recast it usually always up to grab that guy running from you especially if your crippled. Its also lets you do a cloak n dagger and Backstab.

It can even be fun in standoffs. Pull the guy out of their crowd right into yours. it will also pull people off of ledges and bridges right to you for a nice beating.

Scorpion Wire (WvW)

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Posted by: Darius Glazkov.9750

Darius Glazkov.9750

i usually swap out signet of shadows for it before i enter battle, very useful for pulling barrage rangers off of walls while sieging a gate. it’s also very useful for pulling an orb carrier out of a group during an ambush.

Rékka
Second Law [Scnd]

Scorpion Wire (WvW)

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Posted by: OmegaAngel.2653

OmegaAngel.2653

I got this skill solely to use in WvW. unfortunately the only problem I run into with it is that it doesn’t work when combined with the power trait that immobilizes a foe that is under 50% health. If the power trait is not on cool down and I use it against an enemy under half health, the wire will strike the enemy, deal a negligible 200~ damage, and immobilize them instead of pulling them to me. kinda annoying as I can easily lose a potential kill because of it.

Scorpion Wire (WvW)

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Posted by: Kitono.9152

Kitono.9152

I like the idea but hate.the mechanic
It misses SO FREAKING OFTEN.

Nighthound – Thief

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Posted by: Xaphen.5418

Xaphen.5418

i like this skill but i just cant make room for it on my bar other stuff to important :P though i would love to see some ones face that was shooting from a wall thinken their invincible to all of the sudden be in a crowd of unfriendlys lol.

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Posted by: Azure Prower.8701

Azure Prower.8701

I love this ability. I have made many kills from it. Even though enemies most of the time either dodge it, line of sight it or it triggers yet a negligible bump in the terrain only moves them 2 inches towards you or simply knocks them down on the spot.

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Posted by: Devildoc.6721

Devildoc.6721

This skill is absolutely amazing in WvW and dungeons (separating mob packs). It ends up forcing defenders on the wall to play more cautiously which gives your guys on the rams more time to beat at the gate. Those who continue to rain aoe from the walls find themselves running back from the nearest waypoint wondering how they suddenly imploded on the ground in the middle of red names.

I’d unslot the panic strike trait for this. Much more strategically valuable. A person you immobilize for 4s and kill on the wall will be ressed, a person you drag down into your group on the ground will not.

Panic strike is a 90s cooldown and conditional, scorpion wire is a 30s cooldown and works as long as you get it on the right target at the right time.

Zapp – 80 Asura Afromancer

Scorpion Wire (WvW)

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Posted by: Kurow.6973

Kurow.6973

I find scorpion wire great, however…it’s VERY buggy.

There’s a lot of times when it hits the enemy, but either does NOT pull them, or only pulls them halfway. This applies to PvE, and PvP.

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Posted by: Kintari.4172

Kintari.4172

Scorpion Wire at keep assaults = hilarity. I swap it out for something else when roaming / running from 30 player zergs, but I wish I could keep it on my bars all the time.

Kintari | Rintaki | Rin Taki | Kian Tir | Zahinn | Lith <<< Blackgate >>>