Shadow Trap

Shadow Trap

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Posted by: Volrath.1473

Volrath.1473

after it is triggered the thief only has about 10sec to use it before it wares off and into CD. some times i don’t even notice it was triggered…

Imo the time to use it should be doubled to 20sec… Also some kind of visual animation should be shown on the thief player monitor like blind, an over hear icon like the signets animation or even a flash on the trap’s icon on the bar…

what do you guys think about it?

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Posted by: Rafahil.2857

Rafahil.2857

I agree. It’s not fun to suddenly see your shadowtrap on a cooldown.

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Posted by: Gwalchgwn.1659

Gwalchgwn.1659

Ye, a better signal would be nice. I tend to notice it since I use it offensively, but still.

Ring of Fire
GL – “The Afternoon’s Watch” [OATH]

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Posted by: Daendur.2357

Daendur.2357

shadow trap could be a good skill if only players could trigger it.
If a clone triggers the trap and then explode you wasted your skill.

it should also be ground target range 1200

Black Thunders [BT] – Gandara

(edited by Daendur.2357)

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Posted by: Volrath.1473

Volrath.1473

shadow trap could be a good skill if only players could trigger it.
If a clone triggers the trap and then explode you wasted your skill.

it should also be ground target range 1200

agreed, not only it needs a visible announcement that it has been triggered, more time to use it after it has been triggers but also NOT trigger on AI (pets, clones, phantoms, rock dog).

also the ambush trap thief should have a bigger hp pool, he only lasts 15 seconds and most of the time he dies 5 sec after he spawns….

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Posted by: Daendur.2357

Daendur.2357

also the ambush trap thief should have a bigger hp pool, he only lasts 15 seconds and most of the time he dies 5 sec after he spawns….

after 15th October it will have +72.5% life

Black Thunders [BT] – Gandara