Shadow Trap/Pursuit feedback & possible bug

Shadow Trap/Pursuit feedback & possible bug

in Thief

Posted by: Med.6150

Med.6150

This ability was recently changed and upon looking at its tooltip I immediately thought of various creative ways to integrate it into my playstyle. However, it would seem as if either the listed range or the Shadow Pursuit follow up skill itself is faulty:

Shadow Pursuit is listed as a 10,000 range on the tooltip, when in fact it is only 1,200. Now given that the trap is meant to tag somebody, when they actually actively trigger it, most of the times this is currently beyond the range of your Shadow Pursuit, thus not taking you to the marked individual but merely 1,200 range in their direction.

The description also explicitely states that you’d shadowstep to your mark when taking the risk of activating it within its window (10s). Not doing so and teleporting into empty space, while leaving you guessing, pretty much defeats its purpose and is why you don’t see anybody using it even after its redesign.

Shadow Trap/Pursuit feedback & possible bug

in Thief

Posted by: Med.6150

Med.6150

Imagine if you had the possibility to mark a target trying to capture your close point, while you are reinforcing the far point. You’d be able to port back and contest the point much like mesmers do with their portal. While the trap and the thief would be less ideal to deal with those situations (portal allows you to take back not just yourself and it doesn’t need to be actively triggered, while also allowing you to return to the point of origin in case you have no chance of successfully contesting the point), it would have the advantage of a much lower cooldown and a less obvious animation (easy to spot when the portal is opening, while the trap ports you back to your mark while also putting you into stealth)

Shadow Trap/Pursuit feedback & possible bug

in Thief

Posted by: Med.6150

Med.6150

I am kind of confused and if I was paranoid, I’d think you just ninja-fixed this somehow. 30 minutes ago I was testing this trap and it would have that very range limitation I described. I just went back and used the trap again and the range seems to be working fine…

Is it possible that there’s a bug with its range working at some times and not at others? Any circumstances that would influence its range?

Shadow Trap/Pursuit feedback & possible bug

in Thief

Posted by: Med.6150

Med.6150

After further testing it would seem as if the difference in height between the location of your mark and yours when you activate Shadow Pursuit is responsible for the range discrepancies.