Shadow shot, hidden thief, backstab

Shadow shot, hidden thief, backstab

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Posted by: ItsBooz.2604

ItsBooz.2604

These two abilities combined seem to activate stealth. Shadow shot says that you “shadowstep” to your opponent and hidden thief grants you two seconds of stealth when you shadowstep.

However, as soon as I stealth, I always hit my target or do something weird that brings me out of stealth without being able to use backstab. I’m not sure if this is caused by the “Mug” trait when you do damage when you steal, but I’ve seen thief videos where the thief steals, does damage but they remain stealthed.

Any ideas on if this is a bug or just not possible would be great as I’d really like to give this build a try.

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Posted by: Lofat.2406

Lofat.2406

It’s mostly likely caused by having auto attack enabled. What happens is that you are attacking the instant you complete the steal, and that reveals you. Turn off auto attack and I bet your problem will be solved.

If you have mug, you’ll start auto attacking directly after you steal too.

P Sutton – 80 Warrior
Ferg Crossing

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Posted by: ItsBooz.2604

ItsBooz.2604

For a second I couldn’t recall a place to toggle auto-attack in the options, but you probably meant the ctrl+click method that makes the first weapon skill an auto-attack. Is that the only thing that turns auto-attack off? I’d check but I’m not around a computer with GW2 on it.

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Posted by: Berengar.6951

Berengar.6951

Hidden Thief gives you stealth when you steal, not shadowstep. Shadow shot would not be putting you into stealth in the first place

Engineer, Thief, Mesmer, Elementalist, Guardian,Warrior, Necro
[KoM] Krewe of Misfits
[IB]Inglorious Basterdz

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Posted by: Maugetarr.6823

Maugetarr.6823

Isn’t hidden thief specific to stealing? If it’s activating on shadowsteps, not just stealing, S/* would become very powerful combined with infusion of shadow to basically enter and exit combat for a total of 1 initiative.

Blank Players [BDL]-Anvil Rock
Maugen Rawr- Thief/Ele
Rebalance Ideas for Thief

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Posted by: kash.9213

kash.9213

Isn’t hidden thief specific to stealing? If it’s activating on shadowsteps, not just stealing, S/* would become very powerful combined with infusion of shadow to basically enter and exit combat for a total of 1 initiative.

Steal only. Imagine gaining stealth on every Infiltrators Strike, would be a Backstab or Tactical Strike submachine gun with enough initiative management.

Kash
NSP

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Posted by: frans.8092

frans.8092

Infiltrator’s strike would hit and give you the revealed debuff, hardly something you’d like.

Shadow shot, hidden thief, backstab

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Posted by: Maugetarr.6823

Maugetarr.6823

Infiltrator’s strike would hit and give you the revealed debuff, hardly something you’d like.

Assuming you’re in range. If you aren’t, it would still shadowstep you closer to the target without actually hitting them. In any case though, the shadow step backward would stealth you creating a powerful escape mechanic (stunbreak, stealth, condition cure all in one)

Blank Players [BDL]-Anvil Rock
Maugen Rawr- Thief/Ele
Rebalance Ideas for Thief

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Posted by: frans.8092

frans.8092

While I wouldn’t mind stealth on Shadow Return, I think that would be somewhat too much of a buff; sword #2 to give stealth more easily and for less initiative then Cloak and Dagger. Plus you now have the off-hand free to wield a pistol (head shot, black powder, pistol whip) and you’d still have access to stealth.

But hey, I think I could live with my thief going into stealth with every shadowstep ….

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Posted by: Lokheit.7943

Lokheit.7943

Stealth on Shadowstep would be great, but honestly overpowered. Suddenly the following skills give you Stealth with just 1 trait:

- Infiltrator’s Strike (and Shadow Return).
- Infiltrator’s Arrow.
- Shadow Strike.
- Shadow Shot.
- Shadowstep (and Shadow Return).
- Infiltrator’s Signet.
- Ink Shot.

Not to mention that all them would return 2 initiative with Infusion of Shadow :O

CnD no longer would be so great as it would be the hardest stealth to access from our repertory.