Shadowstep Traits?

Shadowstep Traits?

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Posted by: Gulesave.5073

Gulesave.5073

Since there aren’t any traits that proc on SS, I’ve been trying to think of possibilities. For fun.

Brief protection and/or retaliation? One application stack of a random venom? Leave behind a trap or field?

I know the effect is strong as-is, but that won’t keep me from a little creative exercise

I should be writing.

Shadowstep Traits?

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Posted by: Narcarsis.5739

Narcarsis.5739

Abduct; Grandmaster: if within melee range of your target and you use shadow return you will "abduct" your target, returning them to your return location with you.

Edit; does not work against targets with Stability.

(edited by Narcarsis.5739)

Shadowstep Traits?

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Posted by: Deathly Void.9273

Deathly Void.9273

Make it happen grouch.

Shadowstep Traits?

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Posted by: Meryn.6875

Meryn.6875

Abduct; Grandmaster: if within melee range of your target and you use shadow return you will “abduct” your target, returning them to your return location with you.

Edit; does not work against targets with Stability.

I think it would be better to implement it for some kind of skill type instead of just making it for the Shadowstep utility (+infiltrators strike?).
Instead make it that everytime you shadowstep (using I.signet/shortbow #5/dp#3 etc etc on other targets) the enemy in melee range will stick to you. That way it works on every shadow step, not just 2 skills.

Ofcourse this would need an internal cooldown ^^ I like the idea tho!

(edited by Meryn.6875)

Shadowstep Traits?

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Posted by: Gulesave.5073

Gulesave.5073

Abduct; Grandmaster: if within melee range of your target and you use shadow return you will “abduct” your target, returning them to your return location with you.

Edit; does not work against targets with Stability.

No offense, but it would be stupid to implement a trait for just 1 utility (+1 weapon) skill.
Instead make it that everytime you shadowstep (using I.signet/shortbow #5/dp#3 etc etc on other targets) the enemy in melee range will stick to you. That way it works on every shadow step, not just 2 skills.

Ofcourse this would need an internal cooldown ^^ I like the idea tho!

There are plenty of traits in the game already that are based around one or two skills. And some of them are fairly popular. That said, how about a trait that adds a Return phase to SS skills that don’t already have it?

The general idea of abduction is neat, but I’m wondering what the tactical advantage would be. Generally, the point of SS is to move yourself in and out of range. Abducting an adjacent foe while shadowstepping toward another keeps you in melee, but now against two targets. Thieves don’t tend to deliberately surround themselves, and the same result could come from just using a pull on the ranged target.

With that in mind, it might be fun to do something like cripple, immobilize, or torment adjacent foes at your point of origin (so they can’t chase you down), or push away non-targeted foes at your destination (so you and the target are briefly alone).

(Also, please avoid using callings things stupid on these forums. If you dislike an aspect of something, show us why instead of how much you dislike it. That gives people something to work with in finding a solution, instead of throwing up a brick wall.)

I should be writing.

(edited by Gulesave.5073)

Shadowstep Traits?

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Posted by: Meryn.6875

Meryn.6875

The general idea of abduction is neat, but I’m wondering what the tactical advantage would be. Generally, the point of SS is to move yourself in and out of range. Abducting an adjacent foe while shadowstepping toward another keeps you in melee, but now against two targets. Thieves don’t tend to deliberately surround themselves, and the same result could come from just using a pull on the ranged target.

I could see this being used in wvw for pulling targets away from their zerg/into a zerg when using Singletarget burst/aoe. For pve, like dungeons this could be used to stack up the foes as well, or just getting a foe away from a teammember. Would like to have a play with this ^^

(Also, please avoid using callings things stupid on these forums. If you dislike an aspect of something, show us why instead of how much you dislike it. That gives people something to work with in finding a solution, instead of throwing up a brick wall.)

Youre right, edited

Shadowstep Traits?

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Posted by: Shockwave.1230

Shockwave.1230

New meta, Abduction and Steal into Ring of Warding once live. Auto abduct kd OP.

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