Highest ranked reached 28 soloq
Isle of Janthir
(edited by vincecontix.1264)
Hi guys when the new patch hit and I saw the hit to power builds I was quite annoyed but I quickly got over that a realized there are so many new possibilities and build to be discovered. Been playing with lots of different things and its looks very promising there’s alot more build diversity and its quite exciting.
I don’t really play much spvp more of a wvw roaming but here is a video of me using condi thief. Before the patch condi thief is spvp was so bad and really just dead weight.
With the new grandmaster trait Bewildering Ambush and rebalance runes things might have changed enjoy the video.
https://www.youtube.com/watch?v=uhKtUGgVsoo
Build: 1/0/4/3/6
Shadow arts: IV-VI
Acrobatics : III
Trickery : III- VII-XIII
Gear: Rabid am- Rune of the Krait
Pistol(sig of earth)- Dagger(sig of generosity)
Shortbow(sig of energy-sig of battle or leeching)
(edited by vincecontix.1264)
P/D condi has been an OP build for some time. I’ve said it before on here, you can pretty much just stay at range and Vital shot the person to death. The risk vs reward is quite broken on this play style.
inc… “no it’s not”, “L2P” excuses…. Just try it and see for yourself.
I’d personally say that the PvP meta is too volatile to really say if a build is really “vaible” or not.
P/D condi has been an OP build for some time. I’ve said it before on here, you can pretty much just stay at range and Vital shot the person to death. The risk vs reward is quite broken on this play style.
inc… “no it’s not”, “L2P” excuses…. Just try it and see for yourself.
Well I dont know if its op its strong its has its uses, like solo roaming in wvw for instance. Though before for the patch its was a terribad choice to bring to solo que or team que but now with buffed runes and the new gm traits its can generate a reasonable about of condi pressure.
P/D condi has been an OP build for some time. I’ve said it before on here, you can pretty much just stay at range and Vital shot the person to death. The risk vs reward is quite broken on this play style.
inc… “no it’s not”, “L2P” excuses…. Just try it and see for yourself.
P/D in itself isn’t OP. What is, however are dire gear combined with crystals and food. The food and crystals pretty are the build. It makes it far more powerful than it should be. A P/D build with carrion gear is much more balanced. The survivability is less but it has a little bit more physical damage.
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