Short bow stats
Well, if its a precursor you gonna change it sooner or later to the legendary anyways, so its not that issue if you select stats you don´t want later. I prefer marauder though. Marauder is better than zerker for wvw and you don´t need shortbow in pve (at least not as main damage, marauder is still enough damage), so… just go with marauder.
While you don´t use shortbows in duels or fights that much like in earlier times, its still a useful weapon for rangecleave, clusterbomb-spike, poision, etc.
Now to the sigill, tbh I am a freak in that stuff, having 5 on my main and a total of 10 on all 4 thieves.
Mostly I use bloodlust/leeching, like it pvp for similar reasons (more spike on next hit, adds survival, etc).
Then I like bloodlust/energy. Energy grants more endurance in wvw than pvp and gaining another dodge when swapping to shortbow adds disengage-potential.
Then I have 2 with air/energy | fire/energy. That stuff is older and I don´t use them lately, but they are great for duels when you want fairer ones and not use bloodlust-stacks.
The last one is air/fire. Used that like 99% of the time when both sigil were better. They got nerfed but are steal good. Together with clusterbombs and bouncing AA you procc them fast and they add good damage.
You see that there are a lot of possible combinations. Another one worth mentioning is having rage on shortbow and using impact strike, swapping to shortbow and using impact strike immediatly can easily go into the only remaing quickness-stomp. Adds a lot of fun ^^
(edited by Coronit.9432)