Should long bow be added to thief ?

Should long bow be added to thief ?

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Posted by: Colt Manning.8651

Colt Manning.8651

Q:

I think adding a long bow into the thief’s weapon selection could make the game more enjoyable adding sniping capabilities.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

No thanks, zerker sniping through stealth? People would call for even more nerfs on a thief. I’d prefer offhand Sword.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Fade.7658

Fade.7658

I’ll take a shotgun, however (main hand and offhand equippable!!!).

Dual shotguns for the win!

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Posted by: Zero Day.2594

Zero Day.2594

I’ll take a shotgun, however (main hand and offhand equippable!!!).

Dual shotguns for the win!

You mean… akimbo shotguns….

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Posted by: Zacchary.6183

Zacchary.6183

No thieves should get rifles.

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Posted by: Carpboy.7145

Carpboy.7145

I want an offhand sword fo sho, and a torch, or something with burning. Make it so when you stealth with a torch equipped you instead get protection or something


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

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Posted by: Rottaran Owain.6789

Rottaran Owain.6789

Unfortunately, a sniping weapon would almost certainly be broken on a thief. Even if the weapon set itself had no mobility, or stealth, you’d easily be able to hit “~” to swap weapons whenever someone got within a moderate range, get some distance, and refuge to wherever you please. Even if it’s balanced to not be overpowered, it’d be a frustrating thing to fight.

Also, you’re all wrong, thieves definitely need axes more than anything. I need me some brigand-type action.

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Posted by: Lindbur.2537

Lindbur.2537

I’d rather have a rifle.

A remnant of times past.
“Memories are nice, but that’s all they are.”

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Posted by: Corpse Flakes.5369

Corpse Flakes.5369

I want an offhand sword fo sho, and a torch, or something with burning. Make it so when you stealth with a torch equipped you instead get protection or something

Yeah you blow fire at me and it blinds them or something like that. We’d have to find a way to work stealth onto the torch.

-BelieveGate-

Anet please nerf Paper, Scissors is fine -Rock.

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Posted by: Corpse Flakes.5369

Corpse Flakes.5369

I want a hammer. Hammer thief would be fun as hell. Alas it’ll never happen.

-BelieveGate-

Anet please nerf Paper, Scissors is fine -Rock.

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Posted by: Viking Jorun.5413

Viking Jorun.5413

I wouldn’t mind a longbow, but only because I already own Kudzu. I’d rather have rifles if we were to have a 1200 range weapon, though.

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Posted by: Fade.7658

Fade.7658

Ted Knight is Anet, his nephew Spalding, a thief.

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Posted by: alchemyst.2165

alchemyst.2165

I think thief could do with a rifle. (If bandits get it why don’t thieves xD) And I REALLY want offhand sword as a tanky weapon.

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Posted by: Doggie.3184

Doggie.3184

I want this for my 1200 range weapon.

Attachments:

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Zero Day.2594

Zero Day.2594

Question is….
Can you handle more QQ?
An addition to the thief’s weaponry will surely bring more QQ’s about how that weapon is OP.

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Posted by: Dual.8953

Dual.8953

I want this for my 1200 range weapon.

What’s the code on that?

Also I prefer Rifle for my Thief.

Registered Altaholic
Part-time Kittenposter

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Posted by: Stooperdale.3560

Stooperdale.3560

Thieves are not going to get a sniping weapon because it isn’t actually much fun at all, particularly for those getting shot.

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Posted by: SaltyDave.7346

SaltyDave.7346

Offhand sword and a rifle or longbow. Tomorrow, thanksbai.

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Posted by: Zero Day.2594

Zero Day.2594

Thieves are not going to get a sniping weapon because it isn’t actually much fun at all, particularly for those getting shot.

and so it started even before being released….

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Posted by: BobbyT.7192

BobbyT.7192

I rather wait until they come out with a crossbow >_>

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Posted by: Karolis.4261

Karolis.4261

I want this for my 1200 range weapon.

A cannon! And lets rename thief to a gunner, where p/p is a factor.

PvP hero Valentin in action!
https://www.youtube.com/watch?v=-HiYUlhsO_M
cough*keyboardturningclicker*cough

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Posted by: Viking Jorun.5413

Viking Jorun.5413

I want this for my 1200 range weapon.

A cannon! And lets rename thief to a gunner, where p/p is a factor.

P/P isn’t bad. Check out Taquito’s videos for some very good, stealthless gunslinger gameplay.

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Posted by: Karolis.4261

Karolis.4261

I want this for my 1200 range weapon.

A cannon! And lets rename thief to a gunner, where p/p is a factor.

P/P isn’t bad. Check out Taquito’s videos for some very good, stealthless gunslinger gameplay.

I’m lately comparing everything from pve perspective, cause thats what I do the most nowdays. And there p/p is getting crushed by other ranged options, mainly because of crap auto attack. I would say that shortbow possibly has better dps because of much better auto attack and cluster bombs which does 2x less damage then unload but eats 2 less initiative so is more spammable, not to mention possibility of evades, poison fields and inf arrow on shortbow.

PvP hero Valentin in action!
https://www.youtube.com/watch?v=-HiYUlhsO_M
cough*keyboardturningclicker*cough

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Posted by: Big Tower.5423

Big Tower.5423

I’d prefer a offhand sword but you could just do a revealed when you charge up a snipershot. it should also be chargeable so the longer you hold it the more damage it’l do. the damage with full initiative shuld be 15 % stronger than killshot circa. but offhand sword first!

7800 hours ingame, and counting.

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Posted by: Warkupo.1025

Warkupo.1025

I would like it if every available weapon was available for every available class if only to increase build diversity and role playing capability.

Greatsword Thief? I’ll admit that WOULD be one hell of a sneak attack.

Longbow seems to be one of the more thematically appropriate weapons besides. Sniping very much fits within the realm of a quite assassin-type character.

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Posted by: DeceiverX.8361

DeceiverX.8361

Frankly I’d prefer it if ANet doesn’t fix the ranger in a way where they deal halfway-decent ranged DPS with a longbow, but that’s pretty unlikely.

Longbow and rifle both make sense and don’t make sense. Longbow is less flavorful but much more practical for a thief/assassin, whereas a rifle is certainly more flavorful but is indeed not mobile, quite clunky and heavy, difficult/slow to shoot, and not at all really a “good match” for the thief. I’d much rather see rifle be reworked for engi so that the weapon isn’t just trash-tier and can perform the sniper role well.

At the very least, it gives players the option to be ranged DPS/archer, something which the ranger is incapable of and the warrior is just nothing like seeing as it’s a heavy that uses a bow to shoot exploding fireballs (who seriously came up with that idea?).

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Posted by: Doggie.3184

Doggie.3184

I want this for my 1200 range weapon.

A cannon! And lets rename thief to a gunner, where p/p is a factor.

P/P isn’t bad. Check out Taquito’s videos for some very good, stealthless gunslinger gameplay.

It’s bad and a lot of unnecessary effort.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Bombsaway.7198

Bombsaway.7198

No but there SHOULD be a ranger playstyle of an assassin sniper.

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Posted by: TChalla.7146

TChalla.7146

I want this for my 1200 range weapon.

A cannon! And lets rename thief to a gunner, where p/p is a factor.

P/P isn’t bad. Check out Taquito’s videos for some very good, stealthless gunslinger gameplay.

It’s bad and a lot of unnecessary effort.

I’m leveling a P/P thief and I’m having so much fun with it. I don’t particularly care if it’s bad. It’s fun to play.

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Posted by: urdriel.8496

urdriel.8496

bow no, better a nuke.

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Posted by: Auesis.7301

Auesis.7301

I’m amazed at the foreknowledge in this thread. Do tell, my fellow psychics, how did you guys manage to predict so far in to the future that 1200 range weapons would be OP/broken? What techniques do you use? Tarot? Tea leaves?

Oh, that’s right, wild stabs at thin air.

On topic, I’d rather Rifle than LB just because of The Predator.

Gnome Child [Gc]
Resident Thief

(edited by Auesis.7301)

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Posted by: DeceiverX.8361

DeceiverX.8361

If the skills didn’t include anything for stealth/leap finishers, I don’t think there would be any balance problems.

A longbow would fix the whole lack of the archer role thing, and frankly, the only justification behind rifle flavor-wise is the predator :P

Such a clunky and loud weapon (not to mention inaccurate if you go by black powder standards) falls more into warrior than it does thief. Actually, I think it even makes more sense on Elementalist than thief :P

Also, Azureflame > predator ^^

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Posted by: Auesis.7301

Auesis.7301

Such a clunky and loud weapon (not to mention inaccurate if you go by black powder standards) falls more into warrior than it does thief. Actually, I think it even makes more sense on Elementalist than thief :P

http://wiki.guildwars2.com/wiki/Unload

Cough

Gnome Child [Gc]
Resident Thief

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Posted by: DeceiverX.8361

DeceiverX.8361

Right. A pistol is a concealable, lightweight, and simply less-loud firearm also aimed at being used when skirmishing/playing well with the highly mobile thug/bandit role.

Rifle doesn’t really do much aside from the whole “stealthy sniper” thing, however Thieves are designed to also be very mobile in fights, something a large rifle is just not made to do well with in most cases historically, practically, and in many instances of fantasy.

Not to mention the longbow solves the archer problem and doesn’t detract from another medium armor rifle-wielder which both has access to stealth and is designed to not be mobile which deserves a weapon rework.

(edited by DeceiverX.8361)

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Posted by: Warkupo.1025

Warkupo.1025

I’m kind of sick of the idea that being a thief means always being quiet. Stealth is a tactic, not a lifestyle choice. The style of the thief is not stealth, it is evasion. Stealth certainly helps fill that goal, but so does being nimble or using misdirection. Dual Pistols and Shortbow are obviously not quite weapons, so I find it silly to expect that every other weapon a thief could choose must be.

A rifle is no harder to carry around than a shortbow. A weapon is only as unbalanced as the developer makes it, so I don’t find that a compelling counter-argument for any weapon as I could effectively make that argument for every potential weapon and then we’d never have anything new. Weapons for thief do not need to be silent, but they do need to be cunning.

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Posted by: SirWarriant.2319

SirWarriant.2319

rifle would be nice if it was atleast 1200, give us a bit more of a ranged option, and dual swords, off hand sword could focus on things like parries and what not

Ullr Thorgislwulf: 80 Ranger Yaks Bend sPvP & WvW
Eladan of Greenwood: 80 Ranger
Elemir Swiftblade: 80 Thief

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Posted by: Zach.3264

Zach.3264

We need a whip.

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Posted by: OIIIIIO.7825

OIIIIIO.7825

How about something like this?
Shoulder-mounted Plasma Cannon

Attachments:

A victor gives no quarter when the victor shows no clemency or mercy
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.

(edited by OIIIIIO.7825)

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Posted by: Zero Day.2594

Zero Day.2594

How about something like this?

As an off-hand weapon to something, sure. Otherwise it doesn’t look like something that would have 1200 range…. plus… what do you do with your hands (please don’t be too informative)?

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(edited by Zero Day.2594)

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Posted by: OIIIIIO.7825

OIIIIIO.7825

@ Zero Day.2954
This image may help demonstrate the range it has.

Q: What do I do with my hands?
A: Fisticuffs

Attachments:

A victor gives no quarter when the victor shows no clemency or mercy
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.

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Posted by: Zacchary.6183

Zacchary.6183

You all are so silly…

Long Bows? Whips? Shoulder-mounted death pistols?

Just look at the shiny thumb on my first comment in this thread. Rifle is obviously the only option.

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Posted by: Zero Day.2594

Zero Day.2594

@ Zero Day.2954
This image may help demonstrate the range it has.

Q: What do I do with my hands?
A: Fisticuffs

God… I can just imagine the QQ’ing…
“TEEF LAZERS OP”
“TEEF SHOT ME WITH A LAZER FROM STLEATH”

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Posted by: NinjaEd.3946

NinjaEd.3946

What’s up with people wanting rifles? Bad enough we have pew/pew with 0 mobility/evasion skills, you want to hulk a rifle around leap through the air sniping people? Not very thief themed…

I’d prefer off-hand sword, Mesmer’s get it for some odd reason and we don’t. The masters of dual wielding can’t dual wield swords. Idk if we need lb, what purpose would it serve other than a 1200 range weapon? We have ranged power and condi builds already granted the power ranged sucks kittens but it can always be turned around.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Guy.4809

Guy.4809

We need mace so that we can go Moot/Quip. And then swap to our Dreamers. :> It’s a combination of all the greatest legendaries, who wouldn’t want that?

Emerl (Thief) – Proud owner of QUIP – ET

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Posted by: Coldin.2840

Coldin.2840

What’s up with people wanting rifles? Bad enough we have pew/pew with 0 mobility/evasion skills, you want to hulk a rifle around leap through the air sniping people? Not very thief themed…

Can’t engineers literally leap through the air with their rifles?

Not sure why people think rifles don’t mesh with thief. We already have pistols, and I’d look more a rifle as being a sniper rifle rather than a minigun.

Coldin – Thief – Sanctum of Rall

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Posted by: NinjaEd.3946

NinjaEd.3946

They shoot the ground and leap, they don’t jump through the air like some circus performer while shooting people.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Fade.7658

Fade.7658

I imagine if thieves got a rifle or longbow, there would be zero abilities that utilized stealth. (aside from an ability that is used from stealth, like the other weapons, perhaps a crit shot, like from DAoC)

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Posted by: OIIIIIO.7825

OIIIIIO.7825

I imagine getting a skill similar to black powder but that has a large enough radius to cover a cap point. (lol only in dreams)

A victor gives no quarter when the victor shows no clemency or mercy
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.

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Posted by: Viking Jorun.5413

Viking Jorun.5413

I imagine getting a skill similar to black powder but that has a large enough radius to cover a cap point. (lol only in dreams)

http://wiki.guildwars2.com/wiki/Well_of_Darkness

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Posted by: Doomdesire.9365

Doomdesire.9365

Would like a rifle with a unique stealth attack. Instead of a killshot type stealth attack (OP) it would be a burst of shots such like a machine gun, the total damage of which would be higher than a backstab but would be easily dodgeable much like sneak attack from P/D. Also give it the ability to pierce so thieves can actually have a role in zerg fighting.