Signet of malice good on 1 enemy(d/d thief)?

Signet of malice good on 1 enemy(d/d thief)?

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Posted by: gin.7158

gin.7158

So let’s say I’m facing an enemy using d/d. If I constantly attack with maybe 1 or 2 dodges after some time. Would SoM perform better than withdraw or hide in shadow?

Point in case, Which heal is good for facing archdiviner? I know withdraw will help with additional dodges and hide in shadow can cure condi from wells if you get caught in the wells.

Signet of malice good on 1 enemy(d/d thief)?

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Posted by: Jana.6831

Jana.6831

He hits too hard and you can’t hit him often enough as that you could make signet of malice work. it’s 83 heal per hit (without possible healing power, just the raw numbers) and you can hit him maybe 6 times before you have to evade/dodge ~500 heal. Then you have to get to him anyway again which takes a while, withdraw has got a cooldown of 15 seconds and heal for 2500 plus you have the evade, hide in shadows has got a cooldown of 1 min 30, heals for 3,900 + somem regen and if you’re using hidden killer you’ve got the plus of a free backstab.

I use Hide in Shadows but would use withdraw, seems the best option against him (and I’ll try it the next time I’m up against him).
I never use signet of malice against single opponents, especially not with dagger (S/P might work).

Signet of malice good on 1 enemy(d/d thief)?

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Posted by: gin.7158

gin.7158

Yeah I think so. I hit him frequent enough since I usually run with good guardian and ele(aegis and ice bow). But I think It can’t outperform the other heals since it’s only 1 enemy.

I personally like hide in shadow for extra backstab and condi clear since my feline grace build gives enough dodges for him

Signet of malice good on 1 enemy(d/d thief)?

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

S/D + Withdraw works better on him and Sword #2 saves you a lot of dodges since you can get out of range when needed…not to mention it is also a condition removal.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.